Module Name: src
Committed By: dholland
Date: Sat Jul 4 02:37:20 UTC 2009
Modified Files:
src/games/hunt/huntd: answer.c ctl.c ctl_transact.c draw.c driver.c
execute.c expl.c faketalk.c get_names.c makemaze.c shots.c
terminal.c
Log Message:
ANSIfy function declarations.
To generate a diff of this commit:
cvs rdiff -u -r1.12 -r1.13 src/games/hunt/huntd/answer.c
cvs rdiff -u -r1.3 -r1.4 src/games/hunt/huntd/ctl.c
cvs rdiff -u -r1.7 -r1.8 src/games/hunt/huntd/ctl_transact.c \
src/games/hunt/huntd/execute.c
cvs rdiff -u -r1.5 -r1.6 src/games/hunt/huntd/draw.c \
src/games/hunt/huntd/expl.c src/games/hunt/huntd/terminal.c
cvs rdiff -u -r1.15 -r1.16 src/games/hunt/huntd/driver.c
cvs rdiff -u -r1.13 -r1.14 src/games/hunt/huntd/faketalk.c
cvs rdiff -u -r1.8 -r1.9 src/games/hunt/huntd/get_names.c \
src/games/hunt/huntd/shots.c
cvs rdiff -u -r1.4 -r1.5 src/games/hunt/huntd/makemaze.c
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: src/games/hunt/huntd/answer.c
diff -u src/games/hunt/huntd/answer.c:1.12 src/games/hunt/huntd/answer.c:1.13
--- src/games/hunt/huntd/answer.c:1.12 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/answer.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: answer.c,v 1.12 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: answer.c,v 1.13 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: answer.c,v 1.12 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: answer.c,v 1.13 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include <ctype.h>
@@ -47,7 +47,7 @@
static char Ttyname[NAMELEN];
int
-answer()
+answer(void)
{
PLAYER *pp;
int newsock;
@@ -204,8 +204,7 @@
# ifdef MONITOR
void
-stmonitor(pp)
- PLAYER *pp;
+stmonitor(PLAYER *pp)
{
int line;
PLAYER *npp;
@@ -234,9 +233,7 @@
# endif
void
-stplayer(newpp, enter_status)
- PLAYER *newpp;
- int enter_status;
+stplayer(PLAYER *newpp, int enter_status)
{
int x, y;
PLAYER *pp;
@@ -363,7 +360,7 @@
* Return a random direction
*/
int
-rand_dir()
+rand_dir(void)
{
switch (rand_num(4)) {
case 0:
@@ -384,11 +381,7 @@
* Get the score structure of a player
*/
IDENT *
-get_ident(machine, uid, name, team)
- uint32_t machine;
- uint32_t uid;
- char *name;
- char team;
+get_ident(uint32_t machine, uint32_t uid, char *name, char team)
{
IDENT *ip;
static IDENT punt;
Index: src/games/hunt/huntd/ctl.c
diff -u src/games/hunt/huntd/ctl.c:1.3 src/games/hunt/huntd/ctl.c:1.4
--- src/games/hunt/huntd/ctl.c:1.3 Wed Jun 11 12:00:22 2003
+++ src/games/hunt/huntd/ctl.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: ctl.c,v 1.3 2003/06/11 12:00:22 wiz Exp $ */
+/* $NetBSD: ctl.c,v 1.4 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -39,7 +39,7 @@
#if 0
static char sccsid[] = "@(#)ctl.c 5.2 (Berkeley) 3/13/86";
#else
-__RCSID("$NetBSD: ctl.c,v 1.3 2003/06/11 12:00:22 wiz Exp $");
+__RCSID("$NetBSD: ctl.c,v 1.4 2009/07/04 02:37:20 dholland Exp $");
#endif
#endif /* not lint */
@@ -67,7 +67,7 @@
/* open the ctl socket */
void
-open_ctl()
+open_ctl(void)
{
int length;
Index: src/games/hunt/huntd/ctl_transact.c
diff -u src/games/hunt/huntd/ctl_transact.c:1.7 src/games/hunt/huntd/ctl_transact.c:1.8
--- src/games/hunt/huntd/ctl_transact.c:1.7 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/ctl_transact.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: ctl_transact.c,v 1.7 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: ctl_transact.c,v 1.8 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -39,7 +39,7 @@
#if 0
static char sccsid[] = "@(#)ctl_transact.c 5.2 (Berkeley) 3/13/86";
#else
-__RCSID("$NetBSD: ctl_transact.c,v 1.7 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: ctl_transact.c,v 1.8 2009/07/04 02:37:20 dholland Exp $");
#endif
#endif /* not lint */
@@ -57,11 +57,7 @@
* of time
*/
void
-ctl_transact(target, msg, type, rp)
- struct in_addr target;
- CTL_MSG msg;
- int type;
- CTL_RESPONSE *rp;
+ctl_transact(struct in_addr target, CTL_MSG msg, int type, CTL_RESPONSE *rp)
{
struct pollfd set[1];
int nready, cc, retries;
Index: src/games/hunt/huntd/execute.c
diff -u src/games/hunt/huntd/execute.c:1.7 src/games/hunt/huntd/execute.c:1.8
--- src/games/hunt/huntd/execute.c:1.7 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/execute.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: execute.c,v 1.7 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: execute.c,v 1.8 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: execute.c,v 1.7 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: execute.c,v 1.8 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include <stdlib.h>
@@ -53,8 +53,7 @@
* Execute a single monitor command
*/
void
-mon_execute(pp)
- PLAYER *pp;
+mon_execute(PLAYER *pp)
{
char ch;
@@ -75,8 +74,7 @@
* Execute a single command
*/
void
-execute(pp)
- PLAYER *pp;
+execute(PLAYER *pp)
{
char ch;
@@ -192,9 +190,7 @@
* Execute a move in the given direction
*/
static void
-move_player(pp, dir)
- PLAYER *pp;
- int dir;
+move_player(PLAYER *pp, int dir)
{
PLAYER *newp;
int x, y;
@@ -328,9 +324,7 @@
* Change the direction the player is facing
*/
static void
-turn_player(pp, dir)
- PLAYER *pp;
- int dir;
+turn_player(PLAYER *pp, int dir)
{
if (pp->p_face != dir) {
pp->p_face = dir;
@@ -343,9 +337,7 @@
* Fire a shot of the given type in the given direction
*/
static void
-fire(pp, req_index)
- PLAYER *pp;
- int req_index;
+fire(PLAYER *pp, int req_index)
{
if (pp == NULL)
return;
@@ -392,9 +384,7 @@
* Fire a slime shot in the given direction
*/
static void
-fire_slime(pp, req_index)
- PLAYER *pp;
- int req_index;
+fire_slime(PLAYER *pp, int req_index)
{
if (pp == NULL)
return;
@@ -441,14 +431,8 @@
* Create a shot with the given properties
*/
void
-add_shot(type, y, x, face, charge, owner, expl, over)
-int type;
-int y, x;
-char face;
-int charge;
-PLAYER *owner;
-int expl;
-char over;
+add_shot(int type, int y, int x, char face, int charge,
+ PLAYER *owner, int expl, char over)
{
BULLET *bp;
int size;
@@ -483,16 +467,8 @@
}
BULLET *
-create_shot(type, y, x, face, charge, size, owner, score, expl, over)
- int type;
- int y, x;
- char face;
- int charge;
- int size;
- PLAYER *owner;
- IDENT *score;
- int expl;
- char over;
+create_shot(int type, int y, int x, char face, int charge,
+ int size, PLAYER *owner, IDENT *score, int expl, char over)
{
BULLET *bp;
@@ -523,8 +499,7 @@
* Turn on or increase length of a cloak
*/
static void
-cloak(pp)
- PLAYER *pp;
+cloak(PLAYER *pp)
{
if (pp->p_ammo <= 0) {
message(pp, "No more charges");
@@ -553,8 +528,7 @@
* Turn on or increase length of a scan
*/
static void
-scan(pp)
- PLAYER *pp;
+scan(PLAYER *pp)
{
if (pp->p_ammo <= 0) {
message(pp, "No more charges");
@@ -577,11 +551,7 @@
* check whether the object blew up or whether he picked it up
*/
void
-pickup(pp, y, x, prob, obj)
- PLAYER *pp;
- int y, x;
- int prob;
- int obj;
+pickup(PLAYER *pp, int y, int x, int prob, int obj)
{
int req;
Index: src/games/hunt/huntd/draw.c
diff -u src/games/hunt/huntd/draw.c:1.5 src/games/hunt/huntd/draw.c:1.6
--- src/games/hunt/huntd/draw.c:1.5 Sun Jun 28 21:12:35 2009
+++ src/games/hunt/huntd/draw.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: draw.c,v 1.5 2009/06/28 21:12:35 dholland Exp $ */
+/* $NetBSD: draw.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,14 +32,13 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: draw.c,v 1.5 2009/06/28 21:12:35 dholland Exp $");
+__RCSID("$NetBSD: draw.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include "hunt.h"
void
-drawmaze(pp)
- PLAYER *pp;
+drawmaze(PLAYER *pp)
{
int x;
char *sp;
@@ -71,8 +70,7 @@
* size is 80x24 with the maze being 64x24)
*/
void
-drawstatus(pp)
- PLAYER *pp;
+drawstatus(PLAYER *pp)
{
int i;
PLAYER *np;
@@ -125,8 +123,7 @@
}
void
-look(pp)
- PLAYER *pp;
+look(PLAYER *pp)
{
int x, y;
@@ -173,9 +170,7 @@
}
void
-see(pp, face)
- PLAYER *pp;
- int face;
+see(PLAYER *pp, int face)
{
char *sp;
int y, x, i, cnt;
@@ -260,9 +255,7 @@
}
void
-check(pp, y, x)
- PLAYER *pp;
- int y, x;
+check(PLAYER *pp, int y, int x)
{
int indx;
int ch;
@@ -288,8 +281,7 @@
* Update the status of players
*/
void
-showstat(pp)
- PLAYER *pp;
+showstat(PLAYER *pp)
{
PLAYER *np;
int y;
@@ -315,9 +307,7 @@
* unless he is cloaked.
*/
void
-drawplayer(pp, draw)
- PLAYER *pp;
- FLAG draw;
+drawplayer(PLAYER *pp, FLAG draw)
{
PLAYER *newp;
int x, y;
@@ -353,9 +343,7 @@
}
void
-message(pp, s)
- PLAYER *pp;
- const char *s;
+message(PLAYER *pp, const char *s)
{
cgoto(pp, HEIGHT, 0);
outstr(pp, s, strlen(s));
@@ -368,8 +356,7 @@
* looking at the current player.
*/
char
-translate(ch)
- char ch;
+translate(char ch)
{
switch (ch) {
case LEFTS:
@@ -389,9 +376,7 @@
* Return the player symbol
*/
int
-player_sym(pp, y, x)
- PLAYER *pp;
- int y, x;
+player_sym(PLAYER *pp, int y, int x)
{
PLAYER *npp;
Index: src/games/hunt/huntd/expl.c
diff -u src/games/hunt/huntd/expl.c:1.5 src/games/hunt/huntd/expl.c:1.6
--- src/games/hunt/huntd/expl.c:1.5 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/expl.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: expl.c,v 1.5 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: expl.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: expl.c,v 1.5 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: expl.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include <stdlib.h>
@@ -46,9 +46,7 @@
* Show the explosions as they currently are
*/
void
-showexpl(y, x, type)
- int y, x;
- char type;
+showexpl(int y, int x, char type)
{
PLAYER *pp;
EXPL *ep;
@@ -106,7 +104,7 @@
* top
*/
void
-rollexpl()
+rollexpl(void)
{
EXPL *ep;
PLAYER *pp;
@@ -152,8 +150,7 @@
* the location currently pointed at.
*/
static void
-remove_wall(y, x)
- int y, x;
+remove_wall(int y, int x)
{
REGEN *r;
# if defined(MONITOR) || defined(FLY)
@@ -240,7 +237,7 @@
* Clear out the walls array
*/
void
-clearwalls()
+clearwalls(void)
{
REGEN *rp;
Index: src/games/hunt/huntd/terminal.c
diff -u src/games/hunt/huntd/terminal.c:1.5 src/games/hunt/huntd/terminal.c:1.6
--- src/games/hunt/huntd/terminal.c:1.5 Mon Jan 28 03:23:29 2008
+++ src/games/hunt/huntd/terminal.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: terminal.c,v 1.5 2008/01/28 03:23:29 dholland Exp $ */
+/* $NetBSD: terminal.c,v 1.6 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: terminal.c,v 1.5 2008/01/28 03:23:29 dholland Exp $");
+__RCSID("$NetBSD: terminal.c,v 1.6 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
#include <stdarg.h>
@@ -45,9 +45,7 @@
* terminal.
*/
void
-cgoto(pp, y, x)
- PLAYER *pp;
- int y, x;
+cgoto(PLAYER *pp, int y, int x)
{
if (x == pp->p_curx && y == pp->p_cury)
return;
@@ -61,9 +59,7 @@
* Put out a single character.
*/
void
-outch(pp, ch)
- PLAYER *pp;
- char ch;
+outch(PLAYER *pp, int ch)
{
if (++pp->p_curx >= TERM_WIDTH) {
pp->p_curx = 0;
@@ -77,10 +73,7 @@
* Put out a string of the given length.
*/
void
-outstr(pp, str, len)
- PLAYER *pp;
- const char *str;
- int len;
+outstr(PLAYER *pp, const char *str, int len)
{
pp->p_curx += len;
pp->p_cury += (pp->p_curx / TERM_WIDTH);
@@ -94,8 +87,7 @@
* Clear the screen, and reset the current position on the screen.
*/
void
-clrscr(pp)
- PLAYER *pp;
+clrscr(PLAYER *pp)
{
sendcom(pp, CLEAR);
pp->p_cury = 0;
@@ -107,8 +99,7 @@
* Clear to the end of the line
*/
void
-ce(pp)
- PLAYER *pp;
+ce(PLAYER *pp)
{
sendcom(pp, CLRTOEOL);
}
@@ -119,8 +110,7 @@
* Refresh the screen
*/
void
-ref(pp)
- PLAYER *pp;
+ref(PLAYER *pp)
{
sendcom(pp, REFRESH);
}
Index: src/games/hunt/huntd/driver.c
diff -u src/games/hunt/huntd/driver.c:1.15 src/games/hunt/huntd/driver.c:1.16
--- src/games/hunt/huntd/driver.c:1.15 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/driver.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: driver.c,v 1.15 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: driver.c,v 1.15 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: driver.c,v 1.16 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include <sys/ioctl.h>
@@ -82,9 +82,7 @@
* The main program.
*/
int
-main(ac, av, ep)
- int ac;
- char **av, **ep;
+main(int ac, char **av, char **ep)
{
PLAYER *pp;
# ifdef INTERNET
@@ -255,7 +253,7 @@
* Initialize the global parameters.
*/
static void
-init()
+init(void)
{
int i;
# ifdef INTERNET
@@ -443,7 +441,7 @@
* Put the boots in the maze
*/
static void
-makeboots()
+makeboots(void)
{
int x, y;
PLAYER *pp;
@@ -464,11 +462,8 @@
* Check the damage to the given player, and see if s/he is killed
*/
void
-checkdam(ouch, gotcha, credit, amt, this_shot_type)
- PLAYER *ouch, *gotcha;
- IDENT *credit;
- int amt;
- char this_shot_type;
+checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
+ char this_shot_type)
{
const char *cp;
@@ -602,10 +597,7 @@
* Kill off a player and take him out of the game.
*/
static void
-zap(pp, was_player, i)
- PLAYER *pp;
- FLAG was_player;
- int i;
+zap(PLAYER *pp, FLAG was_player, int i)
{
int n, len;
BULLET *bp;
@@ -824,8 +816,7 @@
* Return a random number in a given range.
*/
int
-rand_num(range)
- int range;
+rand_num(int range)
{
return (range == 0 ? 0 : RN % range);
}
@@ -837,9 +828,7 @@
* FALSE.
*/
static int
-havechar(pp, i)
- PLAYER *pp;
- int i;
+havechar(PLAYER *pp, int i)
{
if (pp->p_ncount < pp->p_nchar)
@@ -863,8 +852,7 @@
* Exit with the given value, cleaning up any droppings lying around
*/
SIGNAL_TYPE
-cleanup(eval)
- int eval;
+cleanup(int eval)
{
PLAYER *pp;
@@ -895,7 +883,7 @@
* Print stats to requestor
*/
static void
-send_stats()
+send_stats(void)
{
IDENT *ip;
FILE *fp;
@@ -971,7 +959,7 @@
* Clear out the scores so the next session start clean
*/
static void
-clear_scores()
+clear_scores(void)
{
IDENT *ip, *nextip;
Index: src/games/hunt/huntd/faketalk.c
diff -u src/games/hunt/huntd/faketalk.c:1.13 src/games/hunt/huntd/faketalk.c:1.14
--- src/games/hunt/huntd/faketalk.c:1.13 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/faketalk.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: faketalk.c,v 1.13 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: faketalk.c,v 1.14 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: faketalk.c,v 1.13 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: faketalk.c,v 1.14 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
#include "bsd.h"
@@ -73,8 +73,7 @@
*/
SIGNAL_TYPE
-exorcise(dummy)
- int dummy __unused;
+exorcise(int dummy __unused)
{
(void) wait(0);
}
@@ -85,7 +84,7 @@
*/
void
-faketalk()
+faketalk(void)
{
struct servent *sp;
char buf[BUFSIZ];
@@ -207,8 +206,7 @@
*/
static void
-do_announce(s)
- char *s;
+do_announce(char *s)
{
CTL_RESPONSE response;
@@ -246,7 +244,7 @@
}
#else
void
-faketalk()
+faketalk(void)
{
return;
}
Index: src/games/hunt/huntd/get_names.c
diff -u src/games/hunt/huntd/get_names.c:1.8 src/games/hunt/huntd/get_names.c:1.9
--- src/games/hunt/huntd/get_names.c:1.8 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/get_names.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: get_names.c,v 1.8 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: get_names.c,v 1.9 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: get_names.c,v 1.8 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: get_names.c,v 1.9 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
#include "bsd.h"
@@ -55,8 +55,7 @@
* Determine the local user and machine
*/
void
-get_local_name(my_name)
- char *my_name;
+get_local_name(char *my_name)
{
struct hostent *hp;
struct servent *sp;
@@ -112,8 +111,7 @@
* Determine the remote user and machine
*/
int
-get_remote_name(his_address)
- char *his_address;
+get_remote_name(char *his_address)
{
char *his_name;
char *his_machine_name;
Index: src/games/hunt/huntd/shots.c
diff -u src/games/hunt/huntd/shots.c:1.8 src/games/hunt/huntd/shots.c:1.9
--- src/games/hunt/huntd/shots.c:1.8 Sat Jul 4 01:01:18 2009
+++ src/games/hunt/huntd/shots.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: shots.c,v 1.8 2009/07/04 01:01:18 dholland Exp $ */
+/* $NetBSD: shots.c,v 1.9 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: shots.c,v 1.8 2009/07/04 01:01:18 dholland Exp $");
+__RCSID("$NetBSD: shots.c,v 1.9 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include <err.h>
@@ -64,7 +64,7 @@
* Move the shots already in the air, taking explosions into account
*/
void
-moveshots()
+moveshots(void)
{
BULLET *bp, *next;
PLAYER *pp;
@@ -183,8 +183,7 @@
* Move a normal shot along its trajectory
*/
static int
-move_normal_shot(bp)
- BULLET *bp;
+move_normal_shot(BULLET *bp)
{
int i, x, y;
PLAYER *pp;
@@ -371,8 +370,7 @@
* Move the drone to the next square
*/
static void
-move_drone(bp)
- BULLET *bp;
+move_drone(BULLET *bp)
{
int mask, count;
int n, dir;
@@ -515,8 +513,7 @@
* Put this bullet back onto the bullet list
*/
static void
-save_bullet(bp)
- BULLET *bp;
+save_bullet(BULLET *bp)
{
bp->b_over = Maze[bp->b_y][bp->b_x];
switch (bp->b_over) {
@@ -567,8 +564,7 @@
* Update the position of a player in flight
*/
static void
-move_flyer(pp)
- PLAYER *pp;
+move_flyer(PLAYER *pp)
{
int x, y;
@@ -658,9 +654,7 @@
* Handle explosions
*/
static void
-chkshot(bp, next)
- BULLET *bp;
- BULLET *next;
+chkshot(BULLET *bp, BULLET *next)
{
int y, x;
int dy, dx, absdy;
@@ -752,9 +746,7 @@
* handle slime shot exploding
*/
static void
-chkslime(bp, next)
- BULLET *bp;
- BULLET *next;
+chkslime(BULLET *bp, BULLET *next)
{
BULLET *nbp;
@@ -800,10 +792,7 @@
* it hasn't fizzled yet
*/
void
-move_slime(bp, speed, next)
- BULLET *bp;
- int speed;
- BULLET *next;
+move_slime(BULLET *bp, int speed, BULLET *next)
{
int i, j, dirmask, count;
PLAYER *pp;
@@ -960,8 +949,7 @@
* returns whether the given location is a wall
*/
static int
-iswall(y, x)
- int y, x;
+iswall(int y, int x)
{
if (y < 0 || x < 0 || y >= HEIGHT || x >= WIDTH)
return TRUE;
@@ -993,8 +981,7 @@
* Take a shot out of the air.
*/
static void
-zapshot(blist, obp)
- BULLET *blist, *obp;
+zapshot(BULLET *blist, BULLET *obp)
{
BULLET *bp;
FLAG explode;
@@ -1018,9 +1005,7 @@
* Make all shots at this location blow up
*/
void
-explshot(blist, y, x)
- BULLET *blist;
- int y, x;
+explshot(BULLET *blist, int y, int x)
{
BULLET *bp;
@@ -1037,8 +1022,7 @@
* Return a pointer to the player at the given location
*/
PLAYER *
-play_at(y, x)
- int y, x;
+play_at(int y, int x)
{
PLAYER *pp;
@@ -1055,9 +1039,7 @@
* of the player in the maze
*/
int
-opposite(face, dir)
- int face;
- char dir;
+opposite(int face, char dir)
{
switch (face) {
case LEFTS:
@@ -1079,8 +1061,7 @@
* a pointer to the bullet, otherwise return NULL
*/
BULLET *
-is_bullet(y, x)
- int y, x;
+is_bullet(int y, int x)
{
BULLET *bp;
@@ -1096,9 +1077,7 @@
* to the given character.
*/
void
-fixshots(y, x, over)
- int y, x;
- char over;
+fixshots(int y, int x, char over)
{
BULLET *bp;
@@ -1113,8 +1092,7 @@
* on another bullet.
*/
static void
-find_under(blist, bp)
- BULLET *blist, *bp;
+find_under(BULLET *blist, BULLET *bp)
{
BULLET *nbp;
@@ -1130,8 +1108,7 @@
* mark a player as under a shot
*/
static void
-mark_player(bp)
- BULLET *bp;
+mark_player(BULLET *bp)
{
PLAYER *pp;
@@ -1148,8 +1125,7 @@
* mark a boot as under a shot
*/
static void
-mark_boot(bp)
- BULLET *bp;
+mark_boot(BULLET *bp)
{
PLAYER *pp;
Index: src/games/hunt/huntd/makemaze.c
diff -u src/games/hunt/huntd/makemaze.c:1.4 src/games/hunt/huntd/makemaze.c:1.5
--- src/games/hunt/huntd/makemaze.c:1.4 Tue Jan 27 20:30:29 2004
+++ src/games/hunt/huntd/makemaze.c Sat Jul 4 02:37:20 2009
@@ -1,4 +1,4 @@
-/* $NetBSD: makemaze.c,v 1.4 2004/01/27 20:30:29 jsm Exp $ */
+/* $NetBSD: makemaze.c,v 1.5 2009/07/04 02:37:20 dholland Exp $ */
/*
* Copyright (c) 1983-2003, Regents of the University of California.
* All rights reserved.
@@ -32,7 +32,7 @@
#include <sys/cdefs.h>
#ifndef lint
-__RCSID("$NetBSD: makemaze.c,v 1.4 2004/01/27 20:30:29 jsm Exp $");
+__RCSID("$NetBSD: makemaze.c,v 1.5 2009/07/04 02:37:20 dholland Exp $");
#endif /* not lint */
# include "hunt.h"
@@ -46,7 +46,7 @@
static void remap(void);
void
-makemaze()
+makemaze(void)
{
char *sp;
int y, x;
@@ -81,8 +81,7 @@
};
static void
-dig(y, x)
- int y, x;
+dig(int y, int x)
{
int *dp;
int *ip;
@@ -106,8 +105,7 @@
* Is it legal to clear this spot?
*/
static int
-candig(y, x)
- int y, x;
+candig(int y, int x)
{
int i;
@@ -137,8 +135,7 @@
}
void
-dig_maze(x, y)
- int x, y;
+dig_maze(int x, int y)
{
int tx, ty;
int i, j;
@@ -185,7 +182,7 @@
}
void
-remap()
+remap(void)
{
int y, x;
char *sp;