Module Name:    src
Committed By:   rillig
Date:           Sun Sep 27 11:14:03 UTC 2020

Modified Files:
        src/usr.bin/make: job.c make.c

Log Message:
make(1): clean up comments in job.c and make.c


To generate a diff of this commit:
cvs rdiff -u -r1.242 -r1.243 src/usr.bin/make/job.c
cvs rdiff -u -r1.148 -r1.149 src/usr.bin/make/make.c

Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.

Modified files:

Index: src/usr.bin/make/job.c
diff -u src/usr.bin/make/job.c:1.242 src/usr.bin/make/job.c:1.243
--- src/usr.bin/make/job.c:1.242	Sat Sep 26 17:39:45 2020
+++ src/usr.bin/make/job.c	Sun Sep 27 11:14:03 2020
@@ -1,4 +1,4 @@
-/*	$NetBSD: job.c,v 1.242 2020/09/26 17:39:45 rillig Exp $	*/
+/*	$NetBSD: job.c,v 1.243 2020/09/27 11:14:03 rillig Exp $	*/
 
 /*
  * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
@@ -140,7 +140,7 @@
 #include "trace.h"
 
 /*	"@(#)job.c	8.2 (Berkeley) 3/19/94"	*/
-MAKE_RCSID("$NetBSD: job.c,v 1.242 2020/09/26 17:39:45 rillig Exp $");
+MAKE_RCSID("$NetBSD: job.c,v 1.243 2020/09/27 11:14:03 rillig Exp $");
 
 # define STATIC static
 
@@ -162,12 +162,18 @@ int jobTokensRunning = 0;
 /*
  * XXX: Avoid SunOS bug... FILENO() is fp->_file, and file
  * is a char! So when we go above 127 we turn negative!
+ *
+ * XXX: This cannot have ever worked. Converting a signed char directly to
+ * unsigned creates very large numbers. It should have been converted to
+ * unsigned char first, in the same way as for the <ctype.h> functions.
  */
 #define FILENO(a) ((unsigned) fileno(a))
 
-static int     	  numCommands; 	    /* The number of commands actually printed
-				     * for a target. Should this number be
-				     * 0, no shell will be executed. */
+/* The number of commands actually printed for a target.
+ * XXX: Why printed? Shouldn't that be run/printed instead, depending on the
+ * command line options?
+ * Should this number be 0, no shell will be executed. */
+static int     	  numCommands;
 
 /*
  * Return values from JobStart.
@@ -181,7 +187,7 @@ static int     	  numCommands; 	    /* T
  *
  * The build environment may set DEFSHELL_INDEX to one of
  * DEFSHELL_INDEX_SH, DEFSHELL_INDEX_KSH, or DEFSHELL_INDEX_CSH, to
- * select one of the prefedined shells as the default shell.
+ * select one of the predefined shells as the default shell.
  *
  * Alternatively, the build environment may set DEFSHELL_CUSTOM to the
  * name or the full path of a sh-compatible shell, which will be used as
@@ -269,14 +275,12 @@ static Shell    shells[] = {
     NULL, NULL,
 }
 };
-static Shell *commandShell = &shells[DEFSHELL_INDEX]; /* this is the shell to
-						   * which we pass all
-						   * commands in the Makefile.
-						   * It is set by the
-						   * Job_ParseShell function */
-const char *shellPath = NULL,		  	  /* full pathname of
-						   * executable image */
-	   *shellName = NULL;		      	  /* last component of shell */
+
+/* This is the shell to which we pass all commands in the Makefile.
+ * It is set by the Job_ParseShell function. */
+static Shell *commandShell = &shells[DEFSHELL_INDEX];
+const char *shellPath = NULL;	/* full pathname of executable image */
+const char *shellName = NULL;	/* last component of shellPath */
 char *shellErrFlag = NULL;
 static char *shellArgv = NULL;	/* Custom shell args */
 
@@ -427,19 +431,7 @@ JobCreatePipe(Job *job, int minfd)
 	Punt("Cannot set flags: %s", strerror(errno));
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobCondPassSig --
- *	Pass a signal to a job
- *
- * Input:
- *	signop		Signal to send it
- *
- * Side Effects:
- *	None, except the job may bite it.
- *
- *-----------------------------------------------------------------------
- */
+/* Pass the signal to each running job. */
 static void
 JobCondPassSig(int signo)
 {
@@ -461,23 +453,9 @@ JobCondPassSig(int signo)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobChldSig --
- *	SIGCHLD handler.
+/* SIGCHLD handler.
  *
- * Input:
- *	signo		The signal number we've received
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Sends a token on the child exit pipe to wake us up from
- *	select()/poll().
- *
- *-----------------------------------------------------------------------
- */
+ * Sends a token on the child exit pipe to wake us up from select()/poll(). */
 static void
 JobChildSig(int signo MAKE_ATTR_UNUSED)
 {
@@ -486,22 +464,7 @@ JobChildSig(int signo MAKE_ATTR_UNUSED)
 }
 
 
-/*-
- *-----------------------------------------------------------------------
- * JobContinueSig --
- *	Resume all stopped jobs.
- *
- * Input:
- *	signo		The signal number we've received
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Jobs start running again.
- *
- *-----------------------------------------------------------------------
- */
+/* Resume all stopped jobs. */
 static void
 JobContinueSig(int signo MAKE_ATTR_UNUSED)
 {
@@ -514,22 +477,8 @@ JobContinueSig(int signo MAKE_ATTR_UNUSE
 	continue;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobPassSig --
- *	Pass a signal on to all jobs, then resend to ourselves.
- *
- * Input:
- *	signo		The signal number we've received
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	We die by the same signal.
- *
- *-----------------------------------------------------------------------
- */
+/* Pass a signal on to all jobs, then resend to ourselves.
+ * We die by the same signal. */
 MAKE_ATTR_DEAD static void
 JobPassSig_int(int signo)
 {
@@ -537,6 +486,8 @@ JobPassSig_int(int signo)
     JobInterrupt(TRUE, signo);
 }
 
+/* Pass a signal on to all jobs, then resend to ourselves.
+ * We die by the same signal. */
 MAKE_ATTR_DEAD static void
 JobPassSig_term(int signo)
 {
@@ -602,24 +553,6 @@ JobPassSig_suspend(int signo)
     (void)sigprocmask(SIG_SETMASK, &omask, NULL);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobFindPid  --
- *	Compare the pid of the job with the given pid and return 0 if they
- *	are equal. This function is called from Job_CatchChildren
- *	to find the job descriptor of the finished job.
- *
- * Input:
- *	job		job to examine
- *	pid		process id desired
- *
- * Results:
- *	Job with matching pid
- *
- * Side Effects:
- *	None
- *-----------------------------------------------------------------------
- */
 static Job *
 JobFindPid(int pid, int status, Boolean isJobs)
 {
@@ -655,7 +588,7 @@ JobFindPid(int pid, int status, Boolean 
  *	jobp		job for which to print it
  *
  * Results:
- *	Always 0, unless the command was "..."
+ *	0, unless the command was "..."
  *
  * Side Effects:
  *	If the command begins with a '-' and the shell has no error control,
@@ -897,19 +830,7 @@ JobSaveCommands(Job *job)
 }
 
 
-/*-
- *-----------------------------------------------------------------------
- * JobClose --
- *	Called to close both input and output pipes when a job is finished.
- *
- * Results:
- *	Nada
- *
- * Side Effects:
- *	The file descriptors associated with the job are closed.
- *
- *-----------------------------------------------------------------------
- */
+/* Called to close both input and output pipes when a job is finished. */
 static void
 JobClose(Job *job)
 {
@@ -936,9 +857,6 @@ JobClose(Job *job)
  *	job		job to finish
  *	status		sub-why job went away
  *
- * Results:
- *	None
- *
  * Side Effects:
  *	Final commands for the job are placed on postCommands.
  *
@@ -948,7 +866,6 @@ JobClose(Job *job)
  *	to ABORT_ERROR so no more jobs will be started.
  *-----------------------------------------------------------------------
  */
-/*ARGSUSED*/
 static void
 JobFinish(Job *job, int status)
 {
@@ -1111,24 +1028,10 @@ JobFinish(Job *job, int status)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_Touch --
- *	Touch the given target. Called by JobStart when the -t flag was
- *	given
- *
- * Input:
- *	gn		the node of the file to touch
- *	silent		TRUE if should not print message
- *
- * Results:
- *	None
+/* Touch the given target. Called by JobStart when the -t flag was given.
  *
- * Side Effects:
- *	The data modification of the file is changed. In addition, if the
- *	file did not exist, it is created.
- *-----------------------------------------------------------------------
- */
+ * The modification date of the file is changed.
+ * If the file did not exist, it is created. */
 void
 Job_Touch(GNode *gn, Boolean silent)
 {
@@ -1187,10 +1090,10 @@ Job_Touch(GNode *gn, Boolean silent)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_CheckCommands --
- *	Make sure the given node has all the commands it needs.
+/* Make sure the given node has all the commands it needs.
+ *
+ * The node will have commands from the .DEFAULT rule added to it if it
+ * needs them.
  *
  * Input:
  *	gn		The target whose commands need verifying
@@ -1198,11 +1101,6 @@ Job_Touch(GNode *gn, Boolean silent)
  *
  * Results:
  *	TRUE if the commands list is/was ok.
- *
- * Side Effects:
- *	The node will have commands from the .DEFAULT rule added to it
- *	if it needs them.
- *-----------------------------------------------------------------------
  */
 Boolean
 Job_CheckCommands(GNode *gn, void (*abortProc)(const char *, ...))
@@ -1748,7 +1646,7 @@ JobOutput(Job *job, char *cp, char *endp
  *	this makes up a line, we print it tagged by the job's identifier,
  *	as necessary.
  *	If output has been collected in a temporary file, we open the
- *	file and read it line by line, transfering it to our own
+ *	file and read it line by line, transferring it to our own
  *	output channel until the file is empty. At which point we
  *	remove the temporary file.
  *	In both cases, however, we keep our figurative eye out for the
@@ -1933,28 +1831,15 @@ JobRun(GNode *targ)
 #endif
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_CatchChildren --
- *	Handle the exit of a child. Called from Make_Make.
- *
- * Input:
- *	block		TRUE if should block on the wait
- *
- * Results:
- *	none.
+/* Handle the exit of a child. Called from Make_Make.
  *
- * Side Effects:
- *	The job descriptor is removed from the list of children.
+ * The job descriptor is removed from the list of children.
  *
  * Notes:
  *	We do waits, blocking or not, according to the wisdom of our
  *	caller, until there are no more children to report. For each
  *	job, call JobFinish to finish things off.
- *
- *-----------------------------------------------------------------------
  */
-
 void
 Job_CatchChildren(void)
 {
@@ -2028,22 +1913,10 @@ JobReapChild(pid_t pid, int status, Bool
     JobFinish(job, status);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_CatchOutput --
- *	Catch the output from our children, if we're using
- *	pipes do so. Otherwise just block time until we get a
- *	signal(most likely a SIGCHLD) since there's no point in
- *	just spinning when there's nothing to do and the reaping
- *	of a child can wait for a while.
- *
- * Results:
- *	None
- *
- * Side Effects:
- *	Output is read from pipes if we're piping.
- * -----------------------------------------------------------------------
- */
+/* Catch the output from our children, if we're using pipes do so. Otherwise
+ * just block time until we get a signal(most likely a SIGCHLD) since there's
+ * no point in just spinning when there's nothing to do and the reaping of a
+ * child can wait for a while. */
 void
 Job_CatchOutput(void)
 {
@@ -2108,20 +1981,8 @@ Job_CatchOutput(void)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_Make --
- *	Start the creation of a target. Basically a front-end for
- *	JobStart used by the Make module.
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Another job is started.
- *
- *-----------------------------------------------------------------------
- */
+/* Start the creation of a target. Basically a front-end for JobStart used by
+ * the Make module. */
 void
 Job_Make(GNode *gn)
 {
@@ -2173,10 +2034,8 @@ Shell_Init(void)
     }
 }
 
-/*-
- * Returns the string literal that is used in the current command shell
- * to produce a newline character.
- */
+/* Return the string literal that is used in the current command shell
+ * to produce a newline character. */
 const char *
 Shell_GetNewline(void)
 {
@@ -2522,23 +2381,15 @@ Job_ParseShell(char *line)
     return TRUE;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobInterrupt --
- *	Handle the receipt of an interrupt.
+/* Handle the receipt of an interrupt.
+ *
+ * All children are killed. Another job will be started if the .INTERRUPT
+ * target is defined.
  *
  * Input:
  *	runINTERRUPT	Non-zero if commands for the .INTERRUPT target
  *			should be executed
  *	signo		signal received
- *
- * Results:
- *	None
- *
- * Side Effects:
- *	All children are killed. Another job will be started if the
- *	.INTERRUPT target was given.
- *-----------------------------------------------------------------------
  */
 static void
 JobInterrupt(int runINTERRUPT, int signo)
@@ -2584,9 +2435,7 @@ JobInterrupt(int runINTERRUPT, int signo
 
 /* Do the final processing, i.e. run the commands attached to the .END target.
  *
- * Results:
- *	Number of errors reported.
- */
+ * Return the number of errors reported. */
 int
 Job_Finish(void)
 {
@@ -2601,18 +2450,7 @@ Job_Finish(void)
     return errors;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_End --
- *	Cleanup any memory used by the jobs module
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Memory is freed
- *-----------------------------------------------------------------------
- */
+/* Clean up any memory used by the jobs module. */
 void
 Job_End(void)
 {
@@ -2621,20 +2459,8 @@ Job_End(void)
 #endif
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_Wait --
- *	Waits for all running jobs to finish and returns. Sets 'aborting'
- *	to ABORT_WAIT to prevent other jobs from starting.
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Currently running jobs finish.
- *
- *-----------------------------------------------------------------------
- */
+/* Waits for all running jobs to finish and returns.
+ * Sets 'aborting' to ABORT_WAIT to prevent other jobs from starting. */
 void
 Job_Wait(void)
 {
@@ -2645,20 +2471,11 @@ Job_Wait(void)
     aborting = 0;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_AbortAll --
- *	Abort all currently running jobs without handling output or anything.
- *	This function is to be called only in the event of a major
- *	error. Most definitely NOT to be called from JobInterrupt.
- *
- * Results:
- *	None
+/* Abort all currently running jobs without handling output or anything.
+ * This function is to be called only in the event of a major error.
+ * Most definitely NOT to be called from JobInterrupt.
  *
- * Side Effects:
- *	All children are killed, not just the firstborn
- *-----------------------------------------------------------------------
- */
+ * All children are killed, not just the firstborn. */
 void
 Job_AbortAll(void)
 {
@@ -2687,20 +2504,8 @@ Job_AbortAll(void)
 	continue;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobRestartJobs --
- *	Tries to restart stopped jobs if there are slots available.
- *	Called in process context in response to a SIGCONT.
- *
- * Results:
- *	None.
- *
- * Side Effects:
- *	Resumes jobs.
- *
- *-----------------------------------------------------------------------
- */
+/* Tries to restart stopped jobs if there are slots available.
+ * Called in process context in response to a SIGCONT. */
 static void
 JobRestartJobs(void)
 {
@@ -2795,18 +2600,8 @@ readyfd(Job *job)
     return (job->inPollfd->revents & POLLIN) != 0;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * JobTokenAdd --
- *	Put a token into the job pipe so that some make process can start
- *	another job.
- *
- * Side Effects:
- *	Allows more build jobs to be spawned somewhere.
- *
- *-----------------------------------------------------------------------
- */
-
+/* Put a token (back) into the job pipe.
+ * This allows a make process to start a build job. */
 static void
 JobTokenAdd(void)
 {
@@ -2823,14 +2618,7 @@ JobTokenAdd(void)
 	continue;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_ServerStartTokenAdd --
- *	Prep the job token pipe in the root make process.
- *
- *-----------------------------------------------------------------------
- */
-
+/* Prep the job token pipe in the root make process. */
 void
 Job_ServerStart(int max_tokens, int jp_0, int jp_1)
 {
@@ -2866,14 +2654,7 @@ Job_ServerStart(int max_tokens, int jp_0
 	JobTokenAdd();
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_TokenReturn --
- *	Return a withdrawn token to the pool.
- *
- *-----------------------------------------------------------------------
- */
-
+/* Return a withdrawn token to the pool. */
 void
 Job_TokenReturn(void)
 {
@@ -2884,23 +2665,13 @@ Job_TokenReturn(void)
 	JobTokenAdd();
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_TokenWithdraw --
- *	Attempt to withdraw a token from the pool.
- *
- * Results:
- *	Returns TRUE if a token was withdrawn, and FALSE if the pool
- *	is currently empty.
+/* Attempt to withdraw a token from the pool.
  *
- * Side Effects:
- * 	If pool is empty, set wantToken so that we wake up
- *	when a token is released.
+ * If pool is empty, set wantToken so that we wake up when a token is
+ * released.
  *
- *-----------------------------------------------------------------------
- */
-
-
+ * Returns TRUE if a token was withdrawn, and FALSE if the pool is currently
+ * empty. */
 Boolean
 Job_TokenWithdraw(void)
 {
@@ -2952,20 +2723,10 @@ Job_TokenWithdraw(void)
     return TRUE;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Job_RunTarget --
- *	Run the named target if found. If a filename is specified, then
- *	set that to the sources.
- *
- * Results:
- *	None
- *
- * Side Effects:
- * 	exits if the target fails.
+/* Run the named target if found. If a filename is specified, then set that
+ * to the sources.
  *
- *-----------------------------------------------------------------------
- */
+ * Exits if the target fails. */
 Boolean
 Job_RunTarget(const char *target, const char *fname) {
     GNode *gn = Targ_FindNode(target);

Index: src/usr.bin/make/make.c
diff -u src/usr.bin/make/make.c:1.148 src/usr.bin/make/make.c:1.149
--- src/usr.bin/make/make.c:1.148	Sat Sep 26 17:39:45 2020
+++ src/usr.bin/make/make.c	Sun Sep 27 11:14:03 2020
@@ -1,4 +1,4 @@
-/*	$NetBSD: make.c,v 1.148 2020/09/26 17:39:45 rillig Exp $	*/
+/*	$NetBSD: make.c,v 1.149 2020/09/27 11:14:03 rillig Exp $	*/
 
 /*
  * Copyright (c) 1988, 1989, 1990, 1993
@@ -107,14 +107,15 @@
 #include    "job.h"
 
 /*	"@(#)make.c	8.1 (Berkeley) 6/6/93"	*/
-MAKE_RCSID("$NetBSD: make.c,v 1.148 2020/09/26 17:39:45 rillig Exp $");
+MAKE_RCSID("$NetBSD: make.c,v 1.149 2020/09/27 11:14:03 rillig Exp $");
 
-static unsigned int checked = 1;/* Sequence # to detect recursion */
-static GNodeList *toBeMade;	/* The current fringe of the graph. These
-				 * are nodes which await examination by
-				 * MakeOODate. It is added to by
-				 * Make_Update and subtracted from by
-				 * MakeStartJobs */
+/* Sequence # to detect recursion. */
+static unsigned int checked = 1;
+
+/* The current fringe of the graph.
+ * These are nodes which await examination by MakeOODate.
+ * It is added to by Make_Update and subtracted from by MakeStartJobs */
+static GNodeList *toBeMade;
 
 static int MakeAddChild(void *, void *);
 static int MakeFindChild(void *, void *);
@@ -172,21 +173,7 @@ GNode_FprintDetails(FILE *f, const char 
 	    suffix);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Make_TimeStamp --
- *	Set the cmgn field of a parent node based on the mtime stamp in its
- *	child. Called from MakeOODate via Lst_ForEachUntil.
- *
- * Input:
- *	pgn		the current parent
- *	cgn		the child we've just examined
- *
- * Side Effects:
- *	The cmgn of the parent node will be changed if the mtime
- *	field of the child is greater than it.
- *-----------------------------------------------------------------------
- */
+/* Update the youngest child of the node, according to the given child. */
 void
 Make_TimeStamp(GNode *pgn, GNode *cgn)
 {
@@ -195,38 +182,22 @@ Make_TimeStamp(GNode *pgn, GNode *cgn)
     }
 }
 
-/*
- * Input:
- *	pgn		the current parent
- *	cgn		the child we've just examined
- *
- */
 static void
 MakeTimeStamp(void *pgn, void *cgn)
 {
     Make_TimeStamp(pgn, cgn);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Make_OODate --
- *	See if a given node is out of date with respect to its sources.
- *	Used by Make_Run when deciding which nodes to place on the
- *	toBeMade queue initially and by Make_Update to screen out USE and
- *	EXEC nodes. In the latter case, however, any other sort of node
- *	must be considered out-of-date since at least one of its children
- *	will have been recreated.
+/* See if the node is out of date with respect to its sources.
  *
- * Input:
- *	gn		the node to check
- *
- * Results:
- *	TRUE if the node is out of date. FALSE otherwise.
+ * Used by Make_Run when deciding which nodes to place on the
+ * toBeMade queue initially and by Make_Update to screen out .USE and
+ * .EXEC nodes. In the latter case, however, any other sort of node
+ * must be considered out-of-date since at least one of its children
+ * will have been recreated.
  *
- * Side Effects:
- *	The mtime field of the node and the cmgn field of its parents
- *	will/may be changed.
- *-----------------------------------------------------------------------
+ * The mtime field of the node and the cmgn field of its parents
+ * may be changed.
  */
 Boolean
 Make_OODate(GNode *gn)
@@ -368,23 +339,7 @@ Make_OODate(GNode *gn)
     return oodate;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakeAddChild  --
- *	Function used by Make_Run to add a child to the list l.
- *	It will only add the child if its make field is FALSE.
- *
- * Input:
- *	gnp		the node to add
- *	lp		the list to which to add it
- *
- * Results:
- *	Always returns 0
- *
- * Side Effects:
- *	The given list is extended
- *-----------------------------------------------------------------------
- */
+/* Add the node to the list if it needs to be examined. */
 static int
 MakeAddChild(void *gnp, void *lp)
 {
@@ -400,22 +355,13 @@ MakeAddChild(void *gnp, void *lp)
     return 0;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakeFindChild  --
- *	Function used by Make_Run to find the pathname of a child
- *	that was already made.
+/* Find the pathname of a child that was already made.
+ *
+ * The path and mtime of the node and the cmgn of the parent are
+ * updated; the unmade children count of the parent is decremented.
  *
  * Input:
  *	gnp		the node to find
- *
- * Results:
- *	Always returns 0
- *
- * Side Effects:
- *	The path and mtime of the node and the cmgn of the parent are
- *	updated; the unmade children count of the parent is decremented.
- *-----------------------------------------------------------------------
  */
 static int
 MakeFindChild(void *gnp, void *pgnp)
@@ -497,26 +443,16 @@ Make_HandleUse(GNode *cgn, GNode *pgn)
     pgn->type |= cgn->type & ~(OP_OPMASK|OP_USE|OP_USEBEFORE|OP_TRANSFORM);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakeHandleUse --
- *	Callback function for Lst_ForEachUntil, used by Make_Run on the downward
- *	pass to handle .USE nodes. Should be called before the children
- *	are enqueued to be looked at by MakeAddChild.
- *	This function calls Make_HandleUse to copy the .USE node's commands,
- *	type flags and children to the parent node.
+/* Used by Make_Run on the downward pass to handle .USE nodes. Should be
+ * called before the children are enqueued to be looked at by MakeAddChild.
+ *
+ * For .USE child, the commands, type flags and children are copied to the
+ * parent node, and since the relation to the .USE node is then no longer
+ * needed, that relation is removed.
  *
  * Input:
- *	cgnp		the child we've just examined
+ *	cgnp		the child, which may be a .USE node
  *	pgnp		the current parent
- *
- * Results:
- *	returns 0.
- *
- * Side Effects:
- *	After expansion, .USE child nodes are removed from the parent
- *
- *-----------------------------------------------------------------------
  */
 static int
 MakeHandleUse(void *cgnp, void *pgnp)
@@ -550,21 +486,8 @@ MakeHandleUse(void *cgnp, void *pgnp)
 }
 
 
-/*-
- *-----------------------------------------------------------------------
- * Make_Recheck --
- *	Check the modification time of a gnode, and update it as described
- *	in the comments below.
- *
- * Results:
- *	returns 0 if the gnode does not exist, or its filesystem
- *	time if it does.
- *
- * Side Effects:
- *	the gnode's modification time and path name are affected.
- *
- *-----------------------------------------------------------------------
- */
+/* Check the modification time of a gnode, and update it if necessary.
+ * Return 0 if the gnode does not exist, or its filesystem time if it does. */
 time_t
 Make_Recheck(GNode *gn)
 {
@@ -640,36 +563,24 @@ Make_Recheck(GNode *gn)
     return mtime;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Make_Update  --
- *	Perform update on the parents of a node. Used by JobFinish once
- *	a node has been dealt with and by MakeStartJobs if it finds an
- *	up-to-date node.
- *
- * Input:
- *	cgn		the child node
- *
- * Results:
- *	Always returns 0
- *
- * Side Effects:
- *	The unmade field of pgn is decremented and pgn may be placed on
- *	the toBeMade queue if this field becomes 0.
+/* Perform update on the parents of a node. Used by JobFinish once
+ * a node has been dealt with and by MakeStartJobs if it finds an
+ * up-to-date node.
  *
- * 	If the child was made, the parent's flag CHILDMADE field will be
- *	set true.
+ * The unmade field of pgn is decremented and pgn may be placed on
+ * the toBeMade queue if this field becomes 0.
  *
- *	If the child is not up-to-date and still does not exist,
- *	set the FORCE flag on the parents.
+ * If the child was made, the parent's flag CHILDMADE field will be
+ * set true.
  *
- *	If the child wasn't made, the cmgn field of the parent will be
- *	altered if the child's mtime is big enough.
+ * If the child is not up-to-date and still does not exist,
+ * set the FORCE flag on the parents.
  *
- *	Finally, if the child is the implied source for the parent, the
- *	parent's IMPSRC variable is set appropriately.
+ * If the child wasn't made, the cmgn field of the parent will be
+ * altered if the child's mtime is big enough.
  *
- *-----------------------------------------------------------------------
+ * Finally, if the child is the implied source for the parent, the
+ * parent's IMPSRC variable is set appropriately.
  */
 void
 Make_Update(GNode *cgn)
@@ -846,29 +757,22 @@ UnmarkChildren(GNode *gn)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakeAddAllSrc --
- *	Add a child's name to the ALLSRC and OODATE variables of the given
- *	node. Called from Make_DoAllVar via Lst_ForEachUntil. A child is added only
- *	if it has not been given the .EXEC, .USE or .INVISIBLE attributes.
- *	.EXEC and .USE children are very rarely going to be files, so...
- *	If the child is a .JOIN node, its ALLSRC is propagated to the parent.
- *
- *	A child is added to the OODATE variable if its modification time is
- *	later than that of its parent, as defined by Make, except if the
- *	parent is a .JOIN node. In that case, it is only added to the OODATE
- *	variable if it was actually made (since .JOIN nodes don't have
- *	modification times, the comparison is rather unfair...)..
+/* Add a child's name to the ALLSRC and OODATE variables of the given
+ * node. Called from Make_DoAllVar via Lst_ForEachUntil. A child is added only
+ * if it has not been given the .EXEC, .USE or .INVISIBLE attributes.
+ * .EXEC and .USE children are very rarely going to be files, so...
+ * If the child is a .JOIN node, its ALLSRC is propagated to the parent.
+ *
+ * A child is added to the OODATE variable if its modification time is
+ * later than that of its parent, as defined by Make, except if the
+ * parent is a .JOIN node. In that case, it is only added to the OODATE
+ * variable if it was actually made (since .JOIN nodes don't have
+ * modification times, the comparison is rather unfair...)..
  *
  * Input:
  *	cgnp		The child to add
  *	pgnp		The parent to whose ALLSRC variable it should
  *			be added
- *
- * Side Effects:
- *	The ALLSRC variable for the given node is extended.
- *-----------------------------------------------------------------------
  */
 static void
 MakeAddAllSrc(void *cgnp, void *pgnp)
@@ -925,27 +829,18 @@ MakeAddAllSrc(void *cgnp, void *pgnp)
     }
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Make_DoAllVar --
- *	Set up the ALLSRC and OODATE variables. Sad to say, it must be
- *	done separately, rather than while traversing the graph. This is
- *	because Make defined OODATE to contain all sources whose modification
- *	times were later than that of the target, *not* those sources that
- *	were out-of-date. Since in both compatibility and native modes,
- *	the modification time of the parent isn't found until the child
- *	has been dealt with, we have to wait until now to fill in the
- *	variable. As for ALLSRC, the ordering is important and not
- *	guaranteed when in native mode, so it must be set here, too.
+/* Set up the ALLSRC and OODATE variables. Sad to say, it must be
+ * done separately, rather than while traversing the graph. This is
+ * because Make defined OODATE to contain all sources whose modification
+ * times were later than that of the target, *not* those sources that
+ * were out-of-date. Since in both compatibility and native modes,
+ * the modification time of the parent isn't found until the child
+ * has been dealt with, we have to wait until now to fill in the
+ * variable. As for ALLSRC, the ordering is important and not
+ * guaranteed when in native mode, so it must be set here, too.
  *
- * Results:
- *	None
- *
- * Side Effects:
- *	The ALLSRC and OODATE variables of the given node is filled in.
- *	If the node is a .JOIN node, its TARGET variable will be set to
- * 	match its ALLSRC variable.
- *-----------------------------------------------------------------------
+ * If the node is a .JOIN node, its TARGET variable will be set to
+ * match its ALLSRC variable.
  */
 void
 Make_DoAllVar(GNode *gn)
@@ -956,10 +851,10 @@ Make_DoAllVar(GNode *gn)
     UnmarkChildren(gn);
     Lst_ForEach(gn->children, MakeAddAllSrc, gn);
 
-    if (!Var_Exists (OODATE, gn)) {
+    if (!Var_Exists(OODATE, gn)) {
 	Var_Set(OODATE, "", gn);
     }
-    if (!Var_Exists (ALLSRC, gn)) {
+    if (!Var_Exists(ALLSRC, gn)) {
 	Var_Set(ALLSRC, "", gn);
     }
 
@@ -971,23 +866,6 @@ Make_DoAllVar(GNode *gn)
     gn->flags |= DONE_ALLSRC;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakeStartJobs --
- *	Start as many jobs as possible.
- *
- * Results:
- *	If the query flag was given to pmake, no job will be started,
- *	but as soon as an out-of-date target is found, this function
- *	returns TRUE. At all other times, this function returns FALSE.
- *
- * Side Effects:
- *	Nodes are removed from the toBeMade queue and job table slots
- *	are filled.
- *
- *-----------------------------------------------------------------------
- */
-
 static int
 MakeCheckOrder(void *v_bn, void *ignore MAKE_ATTR_UNUSED)
 {
@@ -1057,6 +935,12 @@ MakeBuildParent(void *v_pn, void *toBeMa
     return 0;
 }
 
+/* Start as many jobs as possible, taking them from the toBeMade queue.
+ *
+ * If the query flag was given to pmake, no job will be started,
+ * but as soon as an out-of-date target is found, this function
+ * returns TRUE. At all other times, this function returns FALSE.
+ */
 static Boolean
 MakeStartJobs(void)
 {
@@ -1139,24 +1023,6 @@ MakeStartJobs(void)
     return FALSE;
 }
 
-/*-
- *-----------------------------------------------------------------------
- * MakePrintStatus --
- *	Print the status of a top-level node, viz. it being up-to-date
- *	already or not created due to an error in a lower level.
- *	Callback function for Make_Run via Lst_ForEachUntil.
- *
- * Input:
- *	gnp		Node to examine
- *
- * Results:
- *	Always returns 0.
- *
- * Side Effects:
- *	A message may be printed.
- *
- *-----------------------------------------------------------------------
- */
 static int
 MakePrintStatusOrder(void *ognp, void *gnp)
 {
@@ -1179,6 +1045,10 @@ MakePrintStatusOrder(void *ognp, void *g
     return 0;
 }
 
+/* Print the status of a top-level node, viz. it being up-to-date already
+ * or not created due to an error in a lower level.
+ * Callback function for Make_Run via Lst_ForEachUntil.
+ */
 static int
 MakePrintStatus(void *gnp, void *v_errors)
 {
@@ -1253,16 +1123,10 @@ MakePrintStatus(void *gnp, void *v_error
 }
 
 
-/*-
- *-----------------------------------------------------------------------
- * Make_ExpandUse --
- *	Expand .USE nodes and create a new targets list
+/* Expand .USE nodes and create a new targets list.
  *
  * Input:
  *	targs		the initial list of targets
- *
- * Side Effects:
- *-----------------------------------------------------------------------
  */
 void
 Make_ExpandUse(GNodeList *targs)
@@ -1335,17 +1199,6 @@ Make_ExpandUse(GNodeList *targs)
     Lst_Free(examine);
 }
 
-/*-
- *-----------------------------------------------------------------------
- * Make_ProcessWait --
- *	Convert .WAIT nodes into dependencies
- *
- * Input:
- *	targs		the initial list of targets
- *
- *-----------------------------------------------------------------------
- */
-
 static int
 link_parent(void *cnp, void *pnp)
 {
@@ -1377,6 +1230,7 @@ add_wait_dependency(GNodeListNode *owln,
     }
 }
 
+/* Convert .WAIT nodes into dependencies. */
 static void
 Make_ProcessWait(GNodeList *targs)
 {

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