Module Name: src
Committed By: snj
Date: Thu Jun 15 05:43:00 UTC 2017
Modified Files:
src/sys/dev [netbsd-8]: audiobell.c
Log Message:
Pull up following revision(s) (requested by nat in ticket #38):
sys/dev/audiobell.c: revision 1.21
sys/dev/audiobell.c: revision 1.22
Initialize and set all required parameters for the audiobell.
--
Revert back to a 16 bit phase counter - stops overflow when performing
calculations on pitch and phase.
To generate a diff of this commit:
cvs rdiff -u -r1.20 -r1.20.2.1 src/sys/dev/audiobell.c
Please note that diffs are not public domain; they are subject to the
copyright notices on the relevant files.
Modified files:
Index: src/sys/dev/audiobell.c
diff -u src/sys/dev/audiobell.c:1.20 src/sys/dev/audiobell.c:1.20.2.1
--- src/sys/dev/audiobell.c:1.20 Sun Jun 4 05:37:56 2017
+++ src/sys/dev/audiobell.c Thu Jun 15 05:43:00 2017
@@ -1,4 +1,4 @@
-/* $NetBSD: audiobell.c,v 1.20 2017/06/04 05:37:56 nat Exp $ */
+/* $NetBSD: audiobell.c,v 1.20.2.1 2017/06/15 05:43:00 snj Exp $ */
/*
@@ -32,7 +32,7 @@
*/
#include <sys/types.h>
-__KERNEL_RCSID(0, "$NetBSD: audiobell.c,v 1.20 2017/06/04 05:37:56 nat Exp $");
+__KERNEL_RCSID(0, "$NetBSD: audiobell.c,v 1.20.2.1 2017/06/15 05:43:00 snj Exp $");
#include <sys/audioio.h>
#include <sys/conf.h>
@@ -54,7 +54,7 @@ __KERNEL_RCSID(0, "$NetBSD: audiobell.c,
/* 44.1 kHz should reduce hum at higher pitches. */
#define BELL_SAMPLE_RATE 44100
-#define BELL_SHIFT 19
+#define BELL_SHIFT 3
static inline void
audiobell_expandwave(int16_t *buf)
@@ -75,7 +75,7 @@ audiobell_expandwave(int16_t *buf)
*/
static inline int
audiobell_synthesize(int16_t *buf, u_int pitch, u_int period, u_int volume,
- uint32_t *phase)
+ uint16_t *phase)
{
int16_t *wave;
@@ -99,7 +99,7 @@ void
audiobell(void *v, u_int pitch, u_int period, u_int volume, int poll)
{
int16_t *buf;
- uint32_t phase;
+ uint16_t phase;
struct audio_info ai;
struct uio auio;
struct iovec aiov;
@@ -123,8 +123,11 @@ audiobell(void *v, u_int pitch, u_int pe
return;
}
+ AUDIO_INITINFO(&ai);
+ ai.mode = AUMODE_PLAY;
ai.play.sample_rate = BELL_SAMPLE_RATE;
ai.play.precision = 16;
+ ai.play.channels = 1;
ai.play.gain = 255 * volume / 100;
#if BYTE_ORDER == LITTLE_ENDIAN