CVSROOT: /cvs Module name: src Changes by: [email protected] 2012/04/19 15:02:27
Modified files:
sys/arch/sgi/dev: impact.c
Log message:
Slightly tweak the emulation mode colormap to have fit in 4:8:4 instead of
8:8:8, and use the fast putchar code unconditionally: it turns out it
expects the background color as 4:8:4. This fixes the `character background
is too green and too light' effect that caused this code path to only be used
for black background, and the slower code for the rest.
