Walk Free Challenges Nintendo with Slavery Is Not a Game Campaign
Posted by Amanda Ball on Jun 21, 2013

Walk Free campaign: #slaveryisnotagame  

On June 19 the anti-slavery group Walk Free released a video game
parody of Super Mario Bros in a new campaign addressing the use of
conflict minerals in Nintendo’s products. The campaign was inspired by
the Enough Project company rankings report which scored Nintendo last
among 24 major consumer electronics companies in steps being taken to
address conflict minerals in their products. Through the combined use
of an interactive video game and activist videos, Walk Free shines a
light on Nintendo as a laggard in the conflict-free movement. After
watching an introductory video, activists can play the video game,
which leads players to be able to demand that Nintendo take
measureable steps to include clean certified minerals in place of
conflict minerals to manufacture their products.

Walk Free’s innovative campaign addresses Nintendo’s lack of response
to petitions from activists regarding their use of conflict minerals.
The campaign calls for the company to take initial steps towards
transparency with consumers by auditing their supply chain and
publicizing this information. The launch of the activist videos and
online video game parody are the initial steps of a robust campaign.
Walk Free has organized a worldwide Day of Action, which will take
place on June 22 and 23. Over 1,000 activists in 64 countries will
dress as Mario and Luigi and will deliver messages to stores that sell
Nintendo products. Using materials found in Walk Free’s downloadable
Activist Toolkit and social media outlets, activists will create a
“Gallery of Activists,” amassing a global constituency of people
invested in Nintendo’s ability to address this issue.

In a press release, Walk Free stated that “despite the efforts of the
public over the last six months, Nintendo has refused to join
electronics companies like HP, Intel, and Apple,” which have
established conflict minerals programs to address their supply chain
and the role that they play in the perpetuation of the conflict
mineral trade. The trade in conflict minerals continues to be a main
driver of violence in eastern Congo. The Enough Project recognizes the
power of consumers to create change by choosing to purchase products
from companies that are actively taking steps towards eliminating
their use of conflict minerals in their products.

Results of the consumer movement can be seen by Intel’s commitment to
making a fully conflict-free product with minerals from Congo by 2013,
as well as the development of the Motorola Solutions for Hope Project
and certification systems in the Great Lakes Region. Enough Project
Senior Policy Analyst, Sasha Lezhnev, adds, “When consumers raise that
human rights abuses and the world’s deadliest war cannot be inside the
product that I use every 10 minutes, then I think companies start to
pay attention.”

Connect with Walk Free’s campaign and activists by using the hashtag
#SlaveryIsNotAGame on Twitter and Facebook. If you are participating
in the Day of Action, upload photos and videos to saymario.com. To
learn more and get involved with Walk Free’s campaign, visit
www.slaveryisnotagame.com.

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