Hi all,

Soya 0.12 is out !

There is many new features and bugfix, see the complete changelog below. Many 
Soya objects were having weird names; they have been renamed to more 
comprehensive names (however, backward-compatibility is fully ensured).

Download Soya 0.12:
http://download.gna.org/soya/Soya-0.12.tar.bz2
http://download.gna.org/soya/SoyaTutorial-0.12.tar.bz2

In addition, a new documentation for Soya is under writing, the current version 
is here:
http://download.gna.org/soya/soya_guide.pdf
and the sources are available in Soya SVN (in LyX format).


Changelog:
* July 2006 : Soya3D 0.12
  * Massive renaming (backward compatibility is maintained through
aliases): Idler       -> MainLoop
      Shape       -> Model
      Cal3dShape  -> AnimatedModel
      Shapifier   -> ModelBuilder
      Volume      -> Body
      Cal3dVolume -> Body (merged with Volume)
      Land        -> Terrain
  * New sound API (see soya.Sound, soya.SoundPlayer and tuto sound-1.py)
  * Static and auto_static: all Soya objects (inheriting from
    CoordSyst) have now a "static" attribute that can be use to tag
    them as static for optimizing them, and an "auto_static" attribute
    (defaulting to true) that allows Soya to automatically determine
    wether they are static or not
  * Static shadows: static object's shadows are rendered faster
  * New method MainLoop.update, for embedding Soya inside Tk (or other
    GUI or mainloop) ; MainLoop.start has been removed since it has
never been really working
  * Font now inherits from SavedInAPath (=> you can have a data/fonts/
    directory)
  * Dynamic model deforming (see tuto deform-1.py); this feature is
    still under work and the API may change in the next release.
  * Auto-exporters can now be disabled (soya.AUTO_EXPORTERS_ENABLED = 0)
  * Bugfix:
    * Bugfix in 3DSmax exporter on material (thanks Snaip)
    * The Blender => Soya auto-exporter no longer require that Blender
      can import Soya. This was causing some weird bugs with some
      Blender binaries.
    * Fix for 64 bits platforms.
    * Bugfix on mirroring (scaling with negative values)
    * Bugfix on shadows on AnimatedModel: soya was segfaulting if the
      model was culled on the first rendering

Jiba

_______________________________________________
Soya-user mailing list
Soya-user@gna.org
https://mail.gna.org/listinfo/soya-user

Reply via email to