Hi all, I've just released Soya 0.13rc1. It is the first version that includes the works of our two Google Summer of Code student, Marmoute and Palle. I've also integrated the soya guide (the "yet-in") in the tutorial pack (since i've changed the licence to FDL without invariant, there is no longer any problem with reguard to Debian).
You can get it here : http://download.gna.org/soya/Soya-0.13rc1.tar.bz2 http://download.gna.org/soya/SoyaTutorial-0.13rc1.tar.bz2 Here is the changelog : * New ODE integration (thanks Marmoute!) * New Blender -> Cal3D exporter (thanks Palle!) The new exporter is now automatically used by the auto-exporter. It REQUIRES Blender >= 2.42 * BSP system (work in progress, thanks Souvarine!) * CoordSyst.solid is no longer boolean, but a 32-bit-length bitfield (thanks Souvarine!) * Add RaypickContext.get_item() (thanks Souvarine) * Better font loading under MacOS X (thanks Greg Ewing) * CoordSystSpeed added * CoordSystState now support automatic coordinate system conversion (when used with interpolate()), and has a convert_to() method * Bugfixes: * Fixes crash on keycodes > 255, and allows Delete as well as Backspace for erasing characters, in pudding (thanks Greg Ewing) * Severals memory leaks have been fixed (in particular on Terrains and CoordSystStates) * soya.widget.default_font can now be saved as any other fonts * Mesh deformation were buged on cellshaded models * Compile with -fsigned-char because on Mac, chars are by default unsigned * The file caching neighbors was not cleaned when animated models were modifed Jiba
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