Hi all !

Here is the final release of Soya 0.13 !

It is the first version that includes the works of our two Google Summer of 
Code student, Marmoute and Palle. I've also integrated the soya guide (the 
"yet-in") in the tutorial pack (since i've changed the licence to FDL without 
invariant, there is no longer any problem with reguard to Debian).

You can get it here :

        http://download.gna.org/soya/Soya-0.13.tar.bz2
        http://download.gna.org/soya/SoyaTutorial-0.13.tar.bz2


Changelog :

* Soya3D 0.13
  * New ODE integration (thanks Marmoute!)
  * New Blender -> Cal3D exporter (thanks Palle!)
    The new exporter is now automatically used by the auto-exporter.
    It REQUIRES Blender >= 2.42
  * BSP system (work in progress, thanks Souvarine!)
  * CoordSyst.solid is no longer boolean, but a 32-bit-length bitfield
    (thanks Souvarine!)
  * Add RaypickContext.get_item() (thanks Souvarine)
  * Better font loading under MacOS X (thanks Greg Ewing)
  * Tofu integrated
  * CoordSystSpeed added
  * CoordSystState now support automatic coordinate system conversion
    (when used with interpolate()), and has a convert_to() method
  * Bugfixes:
    * Fixes crash on keycodes > 255, and allows Delete as well as
      Backspace for erasing characters, in pudding (thanks Greg Ewing)
    * Severals memory leaks have been fixed (in particular on Terrains
      and CoordSystStates)
    * soya.widget.default_font can now be saved as any other fonts
    * Mesh deformation were buged on cellshaded models
    * Compile with -fsigned-char because on Mac, chars are by default
      unsigned
    * The file caching neighbors was not cleaned when animated models
      were modifed

Jiba

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