URL: <http://gna.org/bugs/?9008>
Summary: OverflowError in Slune and Balazar cause game crash/lockup Project: Soya 3D Submitted by: cogadh Submitted on: Thursday 04/26/2007 at 16:11 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any _______________________________________________________ Details: The following happens upon launch of Slune and upon clicking start in Balazar using Ubuntu 7.04: * Slune * Slune lives in /usr/share/games * Soya * Using 8 bits stencil buffer * Soya * version 0.12 * Using OpenGL 2.1.0 NVIDIA 97.55 * - renderer : GeForce FX 5200/AGP/SSE2 * - vendor : NVIDIA Corporation * - maximum number of lights : 8 * - maximum number of clip planes : 6 * - maximum number of texture units : 4 * - maximum texture size : 4096 pixels * Using OpenAL 1.1 * - renderer : Software * - vendor : OpenAL Community Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored Segmentation fault (core dumped) Slune crashes immediately upon launch, Balazar does a repeated overflow error, followed by complete lockup of the game at this point: Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored * Tofu * Level level_0_0 144167868 activated ! * Tofu * Player cogadh login ! _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?9008> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user