Is there a minimum distance for a light point to be tracing stencil shadows?

I'm trying to put a light inside of a frame of sorts (2 rings with a
radius of 1ish with the light in the center + a stand).  When the
light is in the center, the model does not cast any shadows, but if
the light is off to the side a little ways, the model will cast
shadows.  Why is this?  Is there a parameter I should change for this?
 (I looked in the yet-in guide, but it doesn't shed much light on the
situation)

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