It is not the first time we have problems with SDL. I have found many 
pages on the net describing acceleration problems when SDL is used to 
make openGL windows. Maybe SDL is getting too old...

Souvarine.


Christopher Amin wrote:
> Hi everyone
>
> It turns out that the problems with ultra slow rendering on intel
> GMA950 GPUs are caused by some oddness with the way soya uses SDL.
> souvarine showed me his SDL-less QT glWidget proof of concept, which
> eradicates the problem.
>
>
> Atob
>
> _______________________________________________
> Soya-user mailing list
> Soya-user@gna.org
> https://mail.gna.org/listinfo/soya-user
>
>   


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