It is not the first time we have problems with SDL. I have found many pages on the net describing acceleration problems when SDL is used to make openGL windows. Maybe SDL is getting too old...
Souvarine. Christopher Amin wrote: > Hi everyone > > It turns out that the problems with ultra slow rendering on intel > GMA950 GPUs are caused by some oddness with the way soya uses SDL. > souvarine showed me his SDL-less QT glWidget proof of concept, which > eradicates the problem. > > > Atob > > _______________________________________________ > Soya-user mailing list > Soya-user@gna.org > https://mail.gna.org/listinfo/soya-user > > _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user