I've been having problems animating rotation. I modelled my simple program after the tutorial with the rotating sword. I played around with it a little bit more, but still can't get it work.
In my program, I'm trying to spin a cube: #Soya initialization import sys, os, os.path, random, soya, soya.cube soya.init("Cube Test") # Emissive color of the cube color = soya.Material() color.emissive = (1.0, 0.0, 0.0, 0.0) # World creation scene = soya.World() # Classes class Cube(soya.Body): #Constructor def _init_(self, parent): soya.Body._init_(self, parent, soya.cube.Cube(soya.Body, color)) self.speed = soya.Vector(self, 0.0, 0.0, -0.2) #rotation speed around y axis self.rotation_speed = 0.0 def begin_round(self): soya.Body.begin_round(self) self.rotation_speed = random.uniform(-25.0, 25.0) #computes the new rotation speed #as a random angle between -25 and 25 degrees def advance_time(self, proportion): soya.Body.advance_time(self, proportion) self.rotate_y(proportion * self.rotation_speed) self.add_mul_vector(proportion, self.speed) #creates a cube cube1 = Cube(scene) # Camera setup camera = soya.Camera(scene) camera.set_xyz(0.0, 0.0, 4.0) camera.fov = 100.0 soya.set_root_widget(camera) # Main soya.MainLoop(scene).main_loop() This program creates a window, but doesn't render anything, and then ends with an error. Here is the error: line 37, in advance_time self.add_mul_vector(proportion, self.speed) AttributeError: 'Cube' object has no attribute 'speed' * Soya3D * Quit... any insight would be great!
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