Hi, I'm trying to create a 3D Multiplayer game, with tofu. I have the basics now, so I have a guy running on the ground with collisiondetection and physics. In singleplayer mode the game runs fine. I can also start a server without any problems, but when I want to connect a client, I get an uninformative error:
* Tofu * Server ready. * Tofu * Connection from 127.0.0.1:40774. * Tofu * Creating new player player... Exception exceptions.RuntimeError: RuntimeError('CalRenderer_BeginRendering failed: Invalid handle as argument',) in '_soya._AnimatedModel._build_submeshes' ignored * Tofu * Player player login. * Tofu * Level l UID:4 activated. Segmentation fault I don't understand what I did wrong. So, I have a link to my game and I would be pleased if someone could look at my code and tell me what I did wrong :-) . http://filip.hasecke.com/3d-roleplaying-game/view the important files are human.py run.py player.py cameras.py controller.py and game_interface.py All this files are very small, so it'll not take so much time to look at it. Thank you very much. Yours, Filip Hasecke _______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user