Hi,

I'm trying to create a 3D Multiplayer game, with tofu. I have the basics now, 
so I have a guy running on the ground with collisiondetection and physics.
In singleplayer mode the game runs fine. I can also start a server without any 
problems, but when I want to connect a client, I get an uninformative error:

* Tofu * Server ready.
* Tofu * Connection from 127.0.0.1:40774.
* Tofu * Creating new player player...
Exception exceptions.RuntimeError: RuntimeError('CalRenderer_BeginRendering 
failed: Invalid handle as argument',) in 
'_soya._AnimatedModel._build_submeshes' ignored
* Tofu * Player player login.
* Tofu * Level l UID:4 activated.
Segmentation fault

I don't understand what I did wrong. 

So, I have a link to my game and I would be pleased if someone could look at 
my code and tell me what I did wrong :-) .

http://filip.hasecke.com/3d-roleplaying-game/view

the important files are human.py run.py player.py cameras.py controller.py and 
game_interface.py

All this files are very small, so it'll not take so much time to look at it.

Thank you very much.

Yours, Filip Hasecke


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