Hi all,

The new upcoming version 3 is now available on Bitbucket! The most strinking 
new features are:

        * Support for the latest Python 3.4 and Blender 2.70

        * Vertex shaders and pixel shaders: Soya divides shaders in no less 
than 20 mini-shaders, allowing to modify a specific part of the rendering 
without bothering with the rest; additionaly a Pythonic syntax can be used for 
writing shaders!

        * Improved performance: the rendering process has been entirely 
rewritten, using vertex buffer object (VBO)

        * Fullscreen antialiasing

        * Per-pixel lighting and cellshading

        * GPL v3 license


The Mercurial repository for Soya 3 can be found on Bitbucket here : 
http://bitbucket.org/jibalamy/soya3

This version has been tested only under Linux, but it should compile under all 
major platforms.

First screenshots of a secret game project using Soya 3 can be seen here: 
http://www.lesfleursdunormal.fr/static/informatique/soya3d/2014_07_21_projet_secret_fr.html


Kind regards,
Jiba

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