Yes,it is. The goal is to do a suite of classes to create a GUI, and why not
a GUI maker. I think using OpenGL functions is a better way to implement
this, because when i talk about buttons, i generally talk about
windows(frames) with different properties,so a button could be a circle or a
triangle, depending the aspect the user want the GUI to have.

Thank you for your help.

Herve

> what do you mean by buttons? Is that 2D only rectangles for making
widget/GUI ?
> in that case you should use or create a widget (see widget.py)
>
> else you can use the OpenGL functions:
>
> soya.glBegin(GL_QUADS)
> soya.glVertex4f(0.0, 0.0, 0.0, 0.0)
> ..
> soya.glEnd()
>
> -blam
>
>
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