Yes,it is. The goal is to do a suite of classes to create a GUI, and why not a GUI maker. I think using OpenGL functions is a better way to implement this, because when i talk about buttons, i generally talk about windows(frames) with different properties,so a button could be a circle or a triangle, depending the aspect the user want the GUI to have.
Thank you for your help. Herve > what do you mean by buttons? Is that 2D only rectangles for making widget/GUI ? > in that case you should use or create a widget (see widget.py) > > else you can use the OpenGL functions: > > soya.glBegin(GL_QUADS) > soya.glVertex4f(0.0, 0.0, 0.0, 0.0) > .. > soya.glEnd() > > -blam > > > -- > Pour vous desabonner envoyez un mail a [EMAIL PROTECTED] > -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]
