I've been trying to use the game tutorial for Soya available on
oomadness.nekeme.net and i've got this error :

[EMAIL PROTECTED] GameSkel-0.1]$ ./game_skel6.py
Using 8 bits stencil buffer

Using OpenGL 1.4.1 NVIDIA 53.36
  - renderer : GeForce2 MX/AGP/3DNOW!
  - vendor : NVIDIA Corporation
  - maximum number of lights : 8
  - maximum number of clip planes : 6
  - maximum number of texture units : 2
  - maximum texture size : 2048 pixels

Traceback (most recent call last):
  File "./game_skel6.py", line 143, in ?
    create_level()
  File "./game_skel6.py", line 102, in create_level
    land.set_texture_layer(grass,   0.0,  15.0)
AttributeError: 'Land' object has no attribute 'set_texture_layer'
* Soya3D * Quit...


I fixed it with the replacement of "set_texture_layer" by
"set_material_layer" and i've got another error :

[...]
Traceback (most recent call last):
  File "./game_skel1.py", line 136, in ?
    create_level()
  File "./game_skel1.py", line 109, in create_level
    land.compute_static_light([sun])
AttributeError: 'Land' object has no attribute 'compute_static_light'
* Soya3D * Quit...

Could you tell me how to fix it ? One another question:
How to access to the CVS (is it on Tuxfamily.org or on Nekeme.net ?)

Thanks a lot, good devel !

Herv�



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