I've actually done this for Windows (somewhat amusing considering the
tagline).

I'm still working on it but I already have a Windows service that embeds the
Perl interpreter and handles all of the spamd socket communications.  I have
plans to port this to Linux once I have the Windows version singing.  ie: I
have written the code in C++ with some degree of portability in mind.

I haven't quite got a comparable performance test environment for it yet
(ie: spamd vs my code on Windows or on Linux) but it's looking to be at
least twice as fast per message with no discernable memory leaks.

This is only a part-time project for me so it's taking a while to round it
out.  It'll probably be another month or so before I have a Linux port
running (currently putting in some queue management stuff in case of
excessive load).

If you're game, you could alpha test for me?

Phil.

 

-----Original Message-----
From: Theo Van Dinter [mailto:[EMAIL PROTECTED] 
Sent: Saturday, 21 February 2004 3:08 PM
To: Gary Funck
Cc: Spamassassin Devel List
Subject: Re: spamd optimization idea

On Fri, Feb 20, 2004 at 07:59:44PM -0800, Gary Funck wrote:
> Isn't there a kind of belt-and-suspenders justification for restarting 
> each sub-process (via fork) - that memory leaks may develop, and by 
> restarting, their effect is reduced.

Yeah, but restarting for every message causes a lot of overhead which
doesn't need to occur.  Allowing the children to exit/restart is pretty
simple.  We do it in mass-check (--restart), and it's the same type of thing
the Apache httpd does.  (wondering if we can use some of that code
actually...  perhaps a C connection manager and perl compute children or
something.)

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