Sorry for any crosspostings

Digicult presents:

NECESSITY OR TABOO
HOW TO EVALUATE ART & SCIENCE PROJECTS?
Txt: Silvia Casini

Complete article:
http://www.digicult.it/digimag/article.asp?id=1953

Digimag 60 - January 2011
http://www.digicult.it/digimag_eng/


Scientists and communicators are more and more persuaded that divulgating science to the public and involving outsiders into it is a duty rather than a choice. In order to make science is necessary to use a various range of tools: from a pen and a sheet where to draw sketches, write notes and create mental maps, to the utilization of the most advanced technology. The sciences that more evidently and more closely concern the human body, such as genomics and neurosciences, are searching for more effective ways to communicate and involve people.

Art entered the scientific field many years before scientists and artists became aware of it: the focus on the perceptive and aesthetic-functional aspects has always been a part of scientific experimentation and research, sensitive to representative procedures utilizing images rather that words. Many science museums before, and science centres later, like San Francisco Exploratorium, Dublin Science Gallery and Paris Laboratoire bet on the union between art, science and technology. Design played a key role in the modernization of science museums, that were looking for a more and more advanced, user-friendly and absorbing interaction with the public.

However, art stayed out of it. Art museums remained completely different from science museums and science centres, most of all because people went to the science museum with the purpose of learning something. In Italy a certain snobbery towards the terms "didactic" and "educational" reigned supreme. Now it seems the situation has reversed though: art, even contemporary one, can be and must be not only explained, but approached and treated like an ordinary aspect of everyday life. The educational function of art is a taboo no more: children get closer to art through a great number of didactic laboratories, direct experiences, meeting with artists, thematic paths. The magic formula "hands on" that radically changed the planning and the setting up in science museums seems to go well with art and design.

The collaborations between artists and scientists are always very useful occasions indeed, and keep on giving good results. These people work side by side in the attempt of visualizing invisible-to-the-eye phenomena and analyzing and using the properties of matter. Thanks to art-science projects, artists can reach sophisticated instrumentations otherwise forbidden outside the laboratory, while scientists have the chance to analyze the studied object through new visualization procedures that take advantage from the artist's intervention: when observed through the use of different techniques, some objects seem to become more visible and reveal new properties. Moreover, in this way the artists who care for science and technology often ask themselves about ethical, cultural and social questions, while the scientists rely on new communicative ways to show the outcomes of their researches and earn the public's assent.

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Complete article:
http://www.digicult.it/digimag/article.asp?id=1953



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