Open call for special track papers on Post-Disciplinary Creative Practices for the 15th EAI International Conference: ArtsIT, Interactivity & Game Creation. This will be a Hybrid Conference and occurs 2nd - 4th December, 2026 in Bratislava, Slovakia. Full paper submission deadline is 1st June 2026.
Full details are available here: https://artsit.eai-conferences.org/2026/call-for-special-track-papers-on-post-disciplinary-creative-practices/ ----- Post-Disciplinary Creative Practices In the twentieth-century artistic practices repeatedly sought to move beyond the specificity of medium, technique, process, style and form. This yielded practices that were ahead of their time, evaded traditional classifications and consequently became known as the avant-garde. As the century progressed theories formulating the working practices of the avant-garde were developed. Artworks were, for example, conceived as open forms (Eco, 1962) or as an expanded medium (Youngblood, 1970) and practice transitioned through a number of stages of disciplinarity, moving from intradisciplinarity to multidisciplinarity, crossdisciplinarity, interdisciplinarity and transdisciplinarity (ARJ, 2012; ARJ, 2022). While these developments in art of moving beyond, opening or expanding outwards, seem to contradict the ‘modern project’ of the division of labour and increasing specialization (De Langhe, 2010) evident in the fields of science and technology they in fact echo desires present in mid-century innovative fields, such as Cybernetics and Systems Theory, to reappraise working practices. For this EAI ArtsIT Special Track it is proposed that contemporary creative practices that employ technology continue the tradition of the avant-garde by adopting mediums, techniques, processes, styles and forms from beyond the specificity of artistic practice. In doing so they form part of a new emerging stage of disciplinarity, post-disciplinarity, where practitioners not only practice in/across/between/beyond disciples but do so from outside or post the context of disciplinarity itself. Special Track Topics This track will seek papers that explore and discuss how digital and electronic technologies form a key component in post-disciplinary creative practices, under the following (but not limited to) themes: • Disciplinarity and creative practice; • Technology as medium, technique, process, style and form in creative practice; • Post-disciplinary creative practices and authorship; • Creative identity; • AI art; • Open Source, Creative Commons, shared and distributed media in creative practice; • Participative, interactive and collaborative forms; • Technology and post-humanism; • Post-disciplinary creative practices and audiences; • Post-disciplinary creative practices’ relationship with broader ‘postness’ in culture e.g. post-art, post-internet, post-digital, post-modern, post-anthropocene etc.; • Post-disciplinary creative practice and ‘the academy’; • Disciplinary knowledge and Do-It-Yourself knowledge e.g. maker and hacker culture; The track will welcome papers where post-disciplinary working practices and methods are foregrounded. -- regards Dr. Lynch IRL _________________ [email protected] http://www.asquare.org/
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