--- In [email protected], "kovacic81" <[EMAIL PROTECTED]> wrote:
> BOB > I got really bored and did it. > > If you account for the True COLL skip then you have to add 0(1), > 9(4), and 14(1) before you divide by 162. THis leaves you with a > 9.777777777 move avg for COLL. > Treating these cases as COLL skips, and adding nothing for these 6 > cases, I got a 9.49 move avg for your COLL. Either way, it is pretty > impressive. I thought for some reason that COLL was Longer. COLL is nice and short. :) I calculated 9.22, but I could have made a mistake. I agree with you for adding that 9*4 + 14 first if you do not know PLL, but the original purpose of COLL was for the VH system (I think?), which is an extension of the Fridrich system. > I will for sure learn COLL in addition to CLL(Probably from your pages) =) Cool. Good luck. :) I believe a bunch of the cases are the same. > PS. How do I tell which 2 corners need to switch? Other than doing > the inverse of the algs... I use Red on top. Well, I don't actually look at which ones need to switch. I use a variant of the "sticker recognition" system. There are links to other COLL pages that describe it at the bottom of my COLL page. I describe the recognition I look for for every case on my page, too. If you already know CLL recognition, though, you can still use that. ~ Bob ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/MXMplB/TM --------------------------------------------------------------------~-> Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
