--- In [email protected], "kovacic81"
<[EMAIL PROTECTED]> wrote:

> BOB
> I got really bored and did it.
> 
>   If you account for the True COLL skip then you have to add 0(1),
> 9(4), and 14(1) before you divide by 162.  THis leaves you with a
> 9.777777777 move avg for COLL.  
> Treating these cases as COLL skips, and adding nothing for these 6
> cases, I got a 9.49 move avg for your COLL. Either way, it is pretty
> impressive. I thought for some reason that COLL was Longer.  

COLL is nice and short. :)  I calculated 9.22, but I could have made a
mistake.  I agree with you for adding that 9*4 + 14 first if you do
not know PLL, but the original purpose of COLL was for the VH system
(I think?), which is an extension of the Fridrich system.

> I will for sure learn COLL in addition to CLL(Probably from your
pages) =)

Cool.  Good luck. :)  I believe a bunch of the cases are the same.

> PS. How do I tell which 2 corners need to switch?  Other than doing
> the inverse of the algs...  I use Red on top.

Well, I don't actually look at which ones need to switch.  I use a
variant of the "sticker recognition" system.  There are links to other
COLL pages that describe it at the bottom of my COLL page.  I describe
the recognition I look for for every case on my page, too.  If you
already know CLL recognition, though, you can still use that.

~ Bob





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