Oh, I forgot: if someone could come up with some simple rules to actually use this as efficiently as the program showed is possible (i. e. how to know which sune to apply and where in order to minimize the number of sunes needed) then that would be great :-). So far I find it interesting in theory but it would be cool to have it useful in practice. For "COLL with up to 2 sunes" it's easy, if it's not solved already or doable with a single sune then you just need to create a case with three badly oriented corners, which is not hard. And the number of cases there are of course much smaller so you can just learn all of them. But finding out how to only flip four edges with 3 sunes took me a bit of time and I'd like to be able to see it instantly...
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