Hi Alexis, On Tue, Nov 23, 2010 at 10:30:46AM +0100, Alexis RODET wrote: > Le 22/11/2010 22:52, David Brownell a écrit : > > > > --- On Mon, 11/22/10, Alexis RODET <alexis.ro...@bvs-tech.com> wrote: > > > >>> And this patch doesn't touch machine or driver code, > >> so it's incomplete. > >> Look at the patch in previous mail attachment and you'll > >> see it does. > > > > Couldn't do that. Submit another patch, or > > combine it with this one. Either way, once it > > merges, "git bisect" needs to work"... > > > > > >>> How about a patch that does the full rename?? > >> What do you mean ? > > Apply the patch and everthing builds and works; > > and if it's a series, "git bisect" also works". > > > So Here is the patch:
[snip] > -static struct flash_platform_data __initdata my_flash0_platform = { > +static struct spi_flash_platform_data __initdata my_flash0_platform = { Your patch seems to have been mangled by your mailer. A whitespace were added at the beginning of the line before '-static'. baruch -- ~. .~ Tk Open Systems =}------------------------------------------------ooO--U--Ooo------------{= - bar...@tkos.co.il - tel: +972.2.679.5364, http://www.tkos.co.il - ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ spi-devel-general mailing list spi-devel-general@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/spi-devel-general