Use in main_channel. This is just for backward portability later
when multiple clients are introduced - needs to be considered (which
sockets do we want to export from libspiceserver?)
---
server/main_channel.c | 9 +++++----
server/red_channel.c | 8 ++++++++
server/red_channel.h | 2 ++
3 files changed, 15 insertions(+), 4 deletions(-)
diff --git a/server/main_channel.c b/server/main_channel.c
index 75accac..1f407e2 100644
--- a/server/main_channel.c
+++ b/server/main_channel.c
@@ -823,22 +823,23 @@ int main_channel_getsockname(Channel *channel, struct
sockaddr *sa, socklen_t *s
{
MainChannel *main_chan = channel->data;
- return main_chan ? getsockname(main_chan->base.stream->socket, sa, salen)
: -1;
+ return main_chan ?
getsockname(red_channel_get_first_socket(&main_chan->base), sa, salen) : -1;
}
int main_channel_getpeername(Channel *channel, struct sockaddr *sa, socklen_t
*salen)
{
MainChannel *main_chan = channel->data;
- return main_chan ? getpeername(main_chan->base.stream->socket, sa, salen)
: -1;
+ return main_chan ?
getpeername(red_channel_get_first_socket(&main_chan->base), sa, salen) : -1;
}
void main_channel_close(Channel *channel)
{
MainChannel *main_chan = channel->data;
+ int socketfd;
- if (main_chan && main_chan->base.stream) {
- close(main_chan->base.stream->socket);
+ if (main_chan && (socketfd =
red_channel_get_first_socket(&main_chan->base)) != -1) {
+ close(socketfd);
}
}
diff --git a/server/red_channel.c b/server/red_channel.c
index 1b705d6..a1bce11 100644
--- a/server/red_channel.c
+++ b/server/red_channel.c
@@ -711,3 +711,11 @@ RedsStream *red_channel_get_stream(RedChannel *channel)
{
return channel->stream;
}
+
+int red_channel_get_first_socket(RedChannel *channel)
+{
+ if (!channel->stream) {
+ return -1;
+ }
+ return channel->stream->socket;
+}
diff --git a/server/red_channel.h b/server/red_channel.h
index d0f7fb7..9d13dd7 100644
--- a/server/red_channel.h
+++ b/server/red_channel.h
@@ -249,6 +249,8 @@ void red_channel_push_set_ack(RedChannel *channel);
void red_channel_shutdown(RedChannel *channel);
+int red_channel_get_first_socket(RedChannel *channel);
+
// TODO: unstaticed for display/cursor channels. they do some specific pushes
not through
// adding elements or on events. but not sure if this is actually required
(only result
// should be that they ""try"" a little harder, but if the event system is
correct it
--
1.7.4.1
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