On Fri, Feb 16, 2018 at 03:05:39PM +0300, free.user.name wrote:
> send_input() may not be immediately called from handle_mouse_event() on
> movement. INPUT structure is generated and stored and a timer may be set
> instead. If subsequent call to handle_mouse_event() occurs before timer
> expires, prepared INPUT structure gets overwritten and MOUSEEVENTF_MOVE
> bit is lost. Windows doesn't see updated mouse position as the result.
> 
> Make handle_mouse_event() merely store the new mouse state, and move
> INPUT structure generation to send_input(). Shuffle new mouse state to
> previous only after mouse events are submitted to SendInput() Windows
> API function.

Ping. Is Windows vdagent still maintained?
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