From: Marc-André Lureau <marcandre.lur...@redhat.com> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> --- src/channel-display.c | 2 +- src/channel-main.h | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/channel-display.c b/src/channel-display.c index ae949eb..fd072a9 100644 --- a/src/channel-display.c +++ b/src/channel-display.c @@ -436,7 +436,7 @@ static void spice_display_channel_class_init(SpiceDisplayChannelClass *klass) * @width: width * @height: height * - * The #SpiceDisplayChannel::draw signal is emitted when the + * The #SpiceDisplayChannel::gl-draw signal is emitted when the * rectangular region x/y/w/h of the GL scanout is updated and * must be drawn. When the draw is finished, you must call * spice_display_gl_draw_done() in order to release the GL diff --git a/src/channel-main.h b/src/channel-main.h index fd7a3bb..3c527d6 100644 --- a/src/channel-main.h +++ b/src/channel-main.h @@ -53,8 +53,8 @@ struct _SpiceMainChannel { /** * SpiceMainChannelClass: * @parent_class: Parent class. - * @mouse_update: Signal class handler for the #SpiceMainChannel::mouse-update signal. - * @agent_update: Signal class handler for the #SpiceMainChannel::agent-update signal. + * @mouse_update: Signal class handler for the #SpiceMainChannel::main-mouse-update signal. + * @agent_update: Signal class handler for the #SpiceMainChannel::main-agent-update signal. * * Class structure for #SpiceMainChannel. */ -- 2.20.1.98.gecbdaf0899 _______________________________________________ Spice-devel mailing list Spice-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/spice-devel