I think the issue was how to interact with QT Designer. When instantiating the InteractiveShell I needed to pass an empty dictionary for the namespace argument and an empty list for commands. To make this work with QT designer I had to subclass InteractiveShell. The subclass, IShellSub, had an init function which took a single argument (its parent). IShellSub.__init__ then called InteractiveShell.__init__ passing the appropriate values for commands and namespace.
On Dec 21, 2:25 pm, Jeremy <[email protected]> wrote: > Hi, > > Can someone explain how I use spyderlib to place a QT shell widget > into my application? I've tried using InteractiveShell but am getting > various errors which I assume could because I'm using the wrong class > or calling syntax. > > Thanks > Jeremy -- You received this message because you are subscribed to the Google Groups "spyder" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/spyderlib?hl=en.
