I have a situation where it would be convenient to locate externally
loadable SQLite extension code in the same compilation unit as the server
code.  Is there a way for server main() to load those extensions located
within its own compilation unit? Does the necessity of #including both
sqlite3.h and sqlite3ext.h with SQLITE_EXTENSION_INIT1 macro rule this out?

Documentation suggests sqlite3_auto_extension() loads a statically linked
extension entrypoint but trying this on same compilation unit's
sqlite3_extension_init() entrypoint results in segfault.

FYI, environment is Linux.
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