On Dec 4, 2017, at 3:42 PM, Keith Medcalf <[email protected]> wrote:
> On Monday, 4 December, 2017 15:44, Jens Alfke <[email protected]> wrote: > >>> If one object is using, for example, the multithreaded runtime and >>> the others are using the single threaded runtime (for example), and >>> the third perhaps the subsystem runtime > >> From the OP’s other thread here it looks like they’re developing for >> iOS or macOS, neither of which have the sorts of multiple runtimes >> you’re talking about (is that a Windows thing?) > > I had believed it was Windows since "DLL" was mentioned No, the original message said > Btw, if I build my extension as a dynamic library and load it > in a SQLite shell, all is fine. which says "dynamic library", rather than "DLL"; the term "dynamic" is used with most UN*X implementations of shared libraries (and the file suffix used for shared libraries on Darwin-based systems such as macOS and iOS is ".dylib"). > and that is a Windows (or OS/2) contraction for dynamic load library. I > don't think anything else uses that term in quite the same way. The initialism "DLL" is a sign that the system being discussed is almost certainly Windows. The word "dynamic", however, isn't - it may even be a sign that it's a UN*X, as they probably would have said "DLL" were it Windows. _______________________________________________ sqlite-users mailing list [email protected] http://mailinglists.sqlite.org/cgi-bin/mailman/listinfo/sqlite-users

