OK, I wasn't clear.
I'm limited in space so when the DB is full (when sqlite3_exec() returns
SQLITE_FULL when I try to insert a new row), I remove the oldest row and
retry to insert the new one.
The data is always the same. That's why removing one row should be enough
to insert a new one.
My problem is that some times I need to remove many rows to add one new one.
This is basically my code:

main()
{
    sqlite3* db;
    int rc;
    char *err_msg = 0;
    int counter;
    bool full = false;
    int id;

    /* --- Create DB --- */
    rc = sqlite3_open("db_file.db", &db);
    printf("1. rc = %d\n", rc);

    rc = sqlite3_exec(db,
                 "CREATE TABLE IF NOT EXISTS data_table"
                 "(id INTEGER PRIMARY KEY AUTOINCREMENT, col1 INTEGER, col2
INTEGER, col3 INTEGER)",
                 0, 0, &err_msg);
    printf("2. rc = %d\n", rc);

    /* --- Limit database size to 50 K --- */
    rc = sqlite3_exec(db, "PRAGMA page_size=1024", 0, 0, &err_msg);
    printf("3. rc = %d\n", rc);
    rc = sqlite3_exec(db, "PRAGMA max_page_count=50", 0, 0, &err_msg);
    printf("4. rc = %d\n", rc);
    rc = sqlite3_exec(db, "VACUUM", 0, 0, &err_msg);  // resize file
    printf("5. rc = %d\n", rc);


    /* --- Fill DB --- */
    for (int i = 0 ; i < 5000 ; i++) {
        counter = 0;
        do {
            rc = sqlite3_exec(db,
                              "INSERT INTO data_table"
                              "(col1, col2, col3) VALUES(1, 2, 3)",
                              0, 0, &err_msg);

            if (rc == SQLITE_FULL) {
                if (!full) {
                    printf("%d - DB full\n", id);
                    full = true;
                }
                counter++;
                // delete oldest row
                int stat = sqlite3_exec(db,
                             "DELETE FROM data_table WHERE id IN "
                             "(SELECT id FROM data_table ORDER BY id LIMIT
1)",
                             0, 0, &err_msg);
                if (stat != SQLITE_OK) {
                    printf("Delete error %d\n", stat);
                }
            } else if (rc == SQLITE_OK) {
                id = sqlite3_last_insert_rowid(db);
            } else /*if (rc != SQLITE_OK)*/ {
                printf("Insert error %d\n", rc);
            }
        } while (rc == SQLITE_FULL);

        if (counter > 2) {
            printf("%d - %d rows was removed\n", id, counter);
        }
    }

    printf("close -> %d\n", sqlite3_close(db));
}


Following the output:

1. rc = 0
2. rc = 0
3. rc = 0
4. rc = 0
5. rc = 0
3959 - DB full
3960 - 109 rows was removed
4044 - 92 rows was removed
4128 - 86 rows was removed
4212 - 85 rows was removed
4296 - 85 rows was removed
4380 - 84 rows was removed
4464 - 84 rows was removed
4548 - 84 rows was removed
4632 - 84 rows was removed
4716 - 84 rows was removed
4800 - 84 rows was removed
4884 - 84 rows was removed
4968 - 84 rows was removed
close -> 0

Thanks


On Thu, Apr 4, 2019 at 9:07 AM Arthur Blondel <arthur5blon...@gmail.com>
wrote:

>
> Hello
>
> When I try to insert new data to a full SQLite database, I need to remove
> much more than really needed. I'm doing the following:
>
> while(1) {
>     do {
>         status = insert_1_row_to_db();
>         if (status == full) {
>             remove_one_row_from_db();
>         }
>     } while (status == full);}
>
> The inserted data has always the same size. When the database is full,
> removing only one row is enough to insert the new one. But after a while, I
> need to remove 30, 40 and even more the 100 rows to be able to insert one
> new row. Is it the correct behavior of SQLite? Is there a way to remove
> only what is needed and no more? Thanks
>
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