> While((result = sqlite3_step(stmt)) == SQLITE_BUSY)
> {
> Usleep(_random [0s, 1s[_);
> }
When sqlite3_step returned SQLITE_BUSY you have to call sqlite3_reset
before calling sqlite3_step again. So your loop should look like this:
While((result = sqlite3_step(stmt)) == SQLITE_BUSY)
{
sqlite3_reset(stmt);
Usleep(_random [0s, 1s[_);
}
Pavel
On Fri, Nov 25, 2011 at 5:07 AM, <[email protected]> wrote:
> Hello,
>
> I'm writing a multithreaded application (sqlite 3.7.9 on linux
> i386).
> First thread exports some parts of a database, deletes exported records and
> starts a vacuum. Second thread tries to write in database.
> When my application tries to write data when the other thread is running
> vacuum, sqlite3_step() returns SQL_BUSY. I have set busy_timeout to 1000.
>
> If sqlite3_step() returns BUSY_TIMEOUT, I try to restart
> statement :
>
> While((result = sqlite3_step(stmt)) == SQLITE_BUSY)
> {
> Usleep(_random [0s, 1s[_);
> }
>
> But this loop always enters in a deadlock : if sqlite3_step() returns
> SQLITE_BUSY, and if I try to restart the same statement, it always will
> returns SQLITE_BUSY even if there is no other concurrent transaction. If I
> write :
>
> Int I = 0;
> While((result = sqlite3_step(stmt)) == SQLITE_BUSY)
> {
> Usleep(_random [0s, 1s[_);
> If (++I > 10) break;
> }
>
> I have forgotten current statement (and data) but following SQL query returns
> SQLITE_OK. Why does sqlite3_step() always returns SQLITE_BUSY on a statement
> when it has returned SQLITE_BUSY the first time ?
>
> Regards,
>
> JB
>
>
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