Thanks but doesn't that code check to see if the database pointer has changed and not whether the memory it references has been corrupted? I guess that's a start though.
Rick On Jul 19, 2012, at 11:02 AM, Black, Michael (IS) wrote: > Buffer overflow issues can cause problems at seemingly random points in a > program. I've worked on some really nasty ones before when no debugging was > available. > > > > If dbRef is being corrupted then put a dbRef check in your program in every > function at beginning and end. > > > > int dbRefCheck(sqlite3 *dbRef) > > { > > static sqlite3 *mydbRef; > > if (dbRef == NULL) mydbRef = dbRef; > > if (dbRef != mydbRef) return true; > > return false; > > } > > > > if (dbRefCheck(dbRef)) { > > // error output -- with FILE and LINE macros if you have them. Otherwise > some other unique id for each call so you know where it's happening. > > } > _______________________________________________ sqlite-users mailing list sqlite-users@sqlite.org http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users