bpa wrote: 
> Nope - it's just each player on startup sends a UDP broadcast message on
> port 3483 and any LMS server who hears the packet sends back a reply
> indicating its name (IP address of LMS server is part of the packet
> header) and a few other bits of info if requested.
> 
> See gotTLVrequest in Discovery.pm file
> https://github.com/Logitech/slimserver/blob/public/7.9/Slim/Networking/Discovery.pm
> 
> Broadcast UDP packets are limited to a LAN segment.  Have you got a
> complicated network ?

Yes, it's this project here:
http://forums.slimdevices.com/showthread.php?105324-and-here-s-a-hack-from-me
It's an OpenVPN client running a Squeezelite and redirecting LMS
IP-pointed request to the LMS on the other side (masquerading).

Like this:

Code:
--------------------
    
  LOCALLISTENIP=<a static ip of the OpenVPN Client>
  TARGETSERVER=<LMS>
  iptables -t nat -A PREROUTING --destination $LOCALLISTENIP -j DNAT 
--to-destination $TARGETSERVER 
  
--------------------


Hm, but this means, if I manage to redirect a broadcast to the LMS IP on
the other side of the tunnel... uuh scary.
But I'll dig into it. Have you got some keywords? :-)

thanks!
M


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