When syncing with a playing already playing arecord - it requires first
arecord to stop and then a new second arecord to start.  I think the
sync problem is due to the first arecord not stopped before the second
arecord is started and so there is a clash over same input device.  I
think this situation was not common when CPU with few cores.

I think there was a shell script solution for this sort of issue - I'll
look around.


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