bpa wrote: 
> Clearing LMS cache is probably more effective then browser cache as LMS
> knows what is happening on the net not the browser.  LMS probably caches
> knowledge of players.
> I expect for UDP block to be effective it has to be on both LMS as LMS
> can share info.
> 
> I can't answer all the question without running tests but clients (as
> opposed to players) can do special thing and make inquiries of LMS. 
> Different client can take a different approach to suit the style - I
> think Material initially started on phones/tablets so I believe Material
> does some special info gathering (e.g. to list albums) - it is not a
> simple reskin of WebUI.
> 
> There is a LMS function that clients can call which lets LMS list all
> the connected player. I don't know how how one LMS finds out about
> another LMS but there is a function to allow players transfer between
> LMSs.  If blocking UDP 3483 broadcast on LMS (and LMS caches have been
> cleared) for both LMS doesn't work - then the solution to your original
> request will probably be complicated.

Sorry for the silly question, but how do I clear the LMS cache? I looked
at all tabs in Settings but could not find that...:o


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