Thanks Paul

Good grief - I wouldn't have the first idea how to code this little
workaround.  As you say, the consequences on different types of player
might be different, and this restriction was obviously put there for a
reason.  I would guess that the 'setd' doesn't only handle player name
changes, so it would be wise to restrict the change such that it only
affects 'squeezelite' players, and only refers to name changes.  I could
see it taking me a week or more just to get to grips with the perl
syntax and scratch the surface of the LMS structure.  I think I'll just
leave it, and live with the fact that squeezelite on the Joggler is
behaving as programmed.

On the other hand, whilst I can understand that it might be best to
limit this type of communication while a player is playing, I wonder if
it's really necessary for it to be explicitly 'stopped'.  It seems like
it might be just as safe to send this 'setd' while the player is paused,
which is a much more common condition for a software player without a
stop button.

Paul Webster wrote: 
> 
> Michael probably best advisor on the though.
Agreed.


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