Hi, I had some questions. Is there any documentation on the reverse engineered files? Has anyone done some work on gamedesign? Is there a plan for the game?
I think we need to do the following: 1) Play the original game. 2) Describe the several game functionalities. 3) Think of ways to implement functionalities. 4) Write a document with functionalities. 5) Make a release plan. for example: By the end of March we release a Starlane 0.1 with the following features: ... ... By the end of Juli we release Starlane 0.2 with more features. And describe what features we want to have done by when. Any thoughts? Regards, Gert-Jan de Boer
