Hi,

I had some questions.
Is there any documentation on the reverse engineered files? Has anyone
done some work on gamedesign? Is there a plan for the game?

I think we need to do the following:
1) Play the original game.
2) Describe the several game functionalities.
3) Think of ways to implement functionalities.
4) Write a document with functionalities.
5) Make a release plan.
for example:
By the end of March we release a Starlane 0.1 with the following features:
...
...
By the end of Juli we release Starlane 0.2 with more features.

And describe what features we want to have done by when.

Any thoughts?

Regards,

Gert-Jan de Boer


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