hi people,

i've got rid of the alpha blit bug.

(from the SDL source code:
/* Supporting 8bpp->8bpp alpha is doable but requires lots of
tables which consume space and takes time to
precompute,
so is better left to the user */

<grin>
)

just a few questions to know if some trouble I have is dependant of my 
gfx card or not :

- can you use a debugger ?

i've got a SIGFPE in radeon driver call (the free one) as soon as I start
starlane under gdb

- after disabling GL acceleration (like exporting LIBGL_ALWAYS_INDIRECT)
starlane doesn't crash, but no breakpoint is working.

anyone having the same troubles ?

Fred
-- 
Why fear computers ? They don't byte !

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