hi people, i've got rid of the alpha blit bug.
(from the SDL source code: /* Supporting 8bpp->8bpp alpha is doable but requires lots of tables which consume space and takes time to precompute, so is better left to the user */ <grin> ) just a few questions to know if some trouble I have is dependant of my gfx card or not : - can you use a debugger ? i've got a SIGFPE in radeon driver call (the free one) as soon as I start starlane under gdb - after disabling GL acceleration (like exporting LIBGL_ALWAYS_INDIRECT) starlane doesn't crash, but no breakpoint is working. anyone having the same troubles ? Fred -- Why fear computers ? They don't byte !
