Hi Ulrich,
This situation is not completely different from say a train full of LTE/5G
users moving through a set of cells with already established 'static' users, no?
On 13 May 2023 12:10:17 CEST, Ulrich Speidel via Starlink
<[email protected]> wrote:
>Here's a bit of a question to you all. See what you make of it.
>
>I've been thinking a bit about the latencies we see in the Starlink network.
>This is why this list exist (right, Dave?). So what do we know?
>
>1) We know that RTTs can be in the 100's of ms even in what appear to be
>bent-pipe scenarios where the physical one-way path should be well under 3000
>km, with physical RTT under 20 ms.
>2) We know from plenty of traceroutes that these RTTs accrue in the Starlink
>network, not between the Starlink handover point (POP) to the Internet.
>3) We know that they aren't an artifact of the Starlink WiFi router (our
>traceroutes were done through their Ethernet adaptor, which bypasses the
>router), so they must be delays on the satellites or the teleports.
>4) We know that processing delay isn't a huge factor because we also see RTTs
>well under 30 ms.
>5) That leaves queuing delays.
>
>This issue has been known for a while now. Starlink have been innovating their
>heart out around pretty much everything here - and yet, this bufferbloat issue
>hasn't changed, despite Dave proposing what appears to be an easy fix compared
>to a lot of other things they have done. So what are we possibly missing here?
>
>Going back to first principles: The purpose of a buffer on a network device is
>to act as a shock absorber against sudden traffic bursts. If I want to size
>that buffer correctly, I need to know at the very least (paraphrasing queueing
>theory here) something about my packet arrival process.
>
>If I look at conventional routers, then that arrival process involves traffic
>generated by a user population that changes relatively slowly: WiFi users come
>and go. One at a time. Computers in a company get turned on and off and
>rebooted, but there are no instantaneous jumps in load - you don't suddenly
>have a hundred users in the middle of watching Netflix turning up that weren't
>there a second ago. Most of what we know about Internet traffic behaviour is
>based on this sort of network, and this is what we've designed our queuing
>systems around, right?
>
>Observation: Starlink potentially breaks that paradigm. Why? Imagine a
>satellite X handling N users that are located closely together in a fibre-less
>rural town watching a range of movies. Assume that N is relatively large. Say
>these users are currently handled through ground station teleport A some
>distance away to the west (bent pipe with switching or basic routing on the
>satellite). X is in view of both A and the N users, but with X being a LEO
>satellite, that bliss doesn't last. Say X is moving to the (south- or
>north-)east and out of A's range. Before connection is lost, the N users
>migrate simultaneously to a new satellite Y that has moved into view of both A
>and themselves. Y is doing so from the west and is also catering to whatever
>users it can see there, and let's suppose has been using A for a while already.
>
>The point is that the user load on X and Y from users other than our N friends
>could be quite different. E.g., one of them could be over the ocean with few
>users, the other over countryside with a lot of customers. The TCP stacks of
>our N friends are (hopefully) somewhat adapted to the congestion situation on
>X with their cwnds open to reasonable sizes, but they are now thrown onto a
>completely different congestion scenario on Y. Similarly, say that Y had less
>than N users before the handover. For existing users on Y, there is now a huge
>surge of competing traffic that wasn't there a second ago - surging far faster
>than we would expect this to happen in a conventional network because there is
>no slow start involved.
>
>This seems to explain the huge jumps you see on Starlink in TCP goodput over
>time.
>
>But could this be throwing a few spanners into the works in terms of queuing?
>Does it invalidate what we know about queues and queue management? Would
>surges like these justify larger buffers?
>
>--
>****************************************************************
>Dr. Ulrich Speidel
>
>School of Computer Science
>
>Room 303S.594 (City Campus)
>
>The University of Auckland
>[email protected]
>http://www.cs.auckland.ac.nz/~ulrich/
>****************************************************************
>
>
>
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Sent from my Android device with K-9 Mail. Please excuse my brevity.
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