Do you have a bzr branch with all the changes?
Fabien

On Wed, May 25, 2011 at 18:28, rusirius <[email protected]> wrote:
> Alexander,
>
> Thank you for this.
>
> I have tried to follow this step by step and I believe that I have
> followed everything accurately. Unfortunately I am getting an error
> during compilation:
>
> [ 66%] Building CXX object src/CMakeFiles/stellarium.dir/qrc_mainRes.cxx.o
> [ 67%] Building CXX object src/CMakeFiles/stellarium.dir/main.cpp.o
> make[2]: *** No rule to make target
> `plugins/GpsLocator/src/./libGpsLocator.a', needed by `src/stellarium'.
> Stop.
> make[1]: *** [src/CMakeFiles/stellarium.dir/all] Error 2
> make: *** [all] Error 2
> johnc@voyager:~/prog/gpslocator-plugin/builds/unix$
>
> I'm not sure what I'm missing but here but I have create a GpsLocator
> directory under plugins and added my plugin code. Here are the
> modifications I have made to the various Stellarium files:
>
> ~stellarium/gpslocator-plugin/CMakeLists.txt:
> SET(USE_PLUGIN_GPSLOCATOR 1 CACHE BOOL "Define whether the Gps Locator
> plugin should be built.")
>
> ~stellarium/gpslocator-plugin/plugins/CMakeLists.txt:
> IF (USE_PLUGIN_GPSLOCATOR)
>   ADD_SUBDIRECTORY( GpsLocator )
> ENDIF()
>
> ~stellarium/gpslocator-plugin/src/CMakeLists.txt:
>   IF (USE_PLUGIN_GPSLOCATOR)
>     SET(STELLARIUM_STATIC_PLUGINS_LIBRARIES
> ${STELLARIUM_STATIC_PLUGINS_LIBRARIES}
> "${CMAKE_BINARY_DIR}/plugins/GpsLocator/src/${CMAKE_CFG_INTDIR}/libGpsLocator.a")
>     ADD_DEFINITIONS(-DUSE_STATIC_PLUGIN_GPSLOCATOR)
>   ENDIF()
>
> ~stellarium/gpslocator-plugin/src/StelMainGraphicsView.cpp:
> #ifdef USE_STATIC_PLUGIN_GPSLOCATOR
> Q_IMPORT_PLUGIN(GpsLocator)
> #endif
>
> I also make one change to
> ~stellarium/gpslocator-plugin/plugins/GpsLocator/src/CMakeLists.txt in
> that I commented out
> some lines under INCLUDE_DIRECTORIES as I figured they are no longer
> required. Here is how the file looks:
>
> INCLUDE_DIRECTORIES(
>   ${STELLARIUM_BUILD_DIR}
>   ${STELLARIUM_SOURCE_DIR}
>   ${STELLARIUM_SOURCE_DIR}/core
>   ${STELLARIUM_SOURCE_DIR}/core/external
>   ${STELLARIUM_SOURCE_DIR}/core/modules
>   ${STELLARIUM_SOURCE_DIR}/gui
>   ${STELLARIUM_SOURCE_DIR}/scripting
>   ${CMAKE_BINARY_DIR}
>   ${CMAKE_BINARY_DIR}/src
>   ${CMAKE_SOURCE_DIR}/src
>   ${CMAKE_SOURCE_DIR}/src/gui
>   $ENV{CMAKE_INCLUDE_PATH}
>   )
>
> LINK_DIRECTORIES(${STELLARIUM_BUILD_DIR}/src)
>
> SET(GpsLocator_SRCS
>   GpsLocator.hpp
>   GpsLocator.cpp
>   Gps.hpp
>   Gps.cpp
>   SerialPort.hpp
>   SerialPort.cpp
>   gui/GpsLocatorDialog.hpp
>   gui/GpsLocatorDialog.cpp
>   gui/StelDialogGPSL.hpp
>   gui/StelDialogGPSL.cpp
>   gui/GpsTerminal.hpp
>   gui/GpsTerminal.cpp
>   gui/GpsMapTool.hpp
>   gui/GpsMapTool.cpp
>   )
>
>
> # Add here all the .ui files
> SET(GpsLocator_UIS
>   gui/GpsLocatorDialog.ui
>   gui/GpsTerminal.ui
>   gui/GpsMapTool.ui
>   )
> QT4_WRAP_UI(GpsLocator_UIS_H ${GpsLocator_UIS})
>
> # Compile the resource files
> SET(GpsLocator_RES
>   ${CMAKE_SOURCE_DIR}/resources/gpsLocator.qrc)
> QT4_ADD_RESOURCES(GpsLocator_RES_CXX ${GpsLocator_RES})
>
> # Add here all the files which require moc compilation
> # that is, all the headers with SIGNAL/SLOTS/PLUGIN_INTERFACE etc..
> SET(GpsLocator_MOC_HDRS
>   gui/StelDialogGPSL.hpp
>   gui/GpsLocatorDialog.hpp
>   gui/GpsTerminal.hpp
>   gui/GpsMapTool.hpp
>   GpsLocator.hpp
>   Gps.hpp
>   )
>
> # After this call, GpsLocator_MOC_SRCS = moc_GpsLocator.cxx
> QT4_WRAP_CPP(GpsLocator_MOC_SRCS ${GpsLocator_MOC_HDRS})
>
> SET(extLinkerOption ${QT_LIBRARIES} ${JPEG_LIBRARIES} ${PNG_LIBRARIES}
> ${OPENGL_LIBRARIES} ${ICONV_LIBRARIES} ${INTL_LIBRARIES})
>
> ############### For building the dynamic library ######################
> IF(BUILD_DYNAMIC_LIB)
>  ADD_LIBRARY(GpsLocator MODULE ${GpsLocator_SRCS}
> ${GpsLocator_MOC_SRCS} ${GpsLocator_RES_CXX} ${GpsLocator_UIS_H})
>
>  IF(APPLE)
>   FIND_LIBRARY(OPENGL_LIBRARY OpenGL)
>   MARK_AS_ADVANCED(OPENGL_LIBRARY)
>   SET_TARGET_PROPERTIES(GpsLocator PROPERTIES LINK_FLAGS "-undefined
> dynamic_lookup" SUFFIX ".dylib")
>  ENDIF(APPLE)
>
>  IF(WIN32)
>   SET_TARGET_PROPERTIES(GpsLocator PROPERTIES LINK_FLAGS
> "-enable-runtime-pseudo-reloc -Wl,--allow-multiple-definition" )
>   SET(StelMain stelMain)
>  ELSE(WIN32)
>   SET(StelMain )
>  ENDIF(WIN32)
>
>  TARGET_LINK_LIBRARIES(GpsLocator ${StelMain} ${extLinkerOption})
>
>  INSTALL(TARGETS GpsLocator DESTINATION "modules/${PACKAGE}")
> ENDIF(BUILD_DYNAMIC_LIB)
>
> ############### For building the static library ######################
> IF(BUILD_STATIC_LIB)
>  ADD_LIBRARY(GpsLocator-static STATIC ${GpsLocator_SRCS}
> ${GpsLocator_MOC_SRCS} ${GpsLocator_RES_CXX} ${GpsLocator_UIS_H})
>  SET_TARGET_PROPERTIES(GpsLocator-static PROPERTIES OUTPUT_NAME
> "GpsLocator")
>  TARGET_LINK_LIBRARIES(GpsLocator-static ${StelMain} ${extLinkerOption})
>  SET_TARGET_PROPERTIES(GpsLocator-static PROPERTIES COMPILE_FLAGS
> "-fPIC -DQT_STATICPLUGIN")
> ENDIF(BUILD_STATIC_LIB)
>
> I'm not sure what else is required.
>
>
>
> On 25/05/2011 08:42, Alexander Wolf wrote:
>>  2011/5/24 Alexander Wolf<[email protected]>:
>>>  This recommendations is nice for development plugins on linux, but
>>>  don't cool for mac os x. Now I'm develop my plugin meteor shower - you
>>>  can look my commits as example integrate plugins on source code of
>>>  Stellarium. Or any other plugin.
>>  O.K., I write some simple instructions for create a static plugin on
>>  wiki - http://stellarium.org/wiki/index.php/Static_Plugin_Development
>>
>>
>
>
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