There shouldn't be any reference to StelNavigator.. Are you sure you got the proper branch? Fab
On Fri, Jun 3, 2011 at 13:15, Matthew Gates <[email protected]> wrote: > Well, I found my copy of the branch, did a big bzr up and re-built > with a full clean. I get a SEGV on execution: > > (gdb) r > Starting program: > /home/mouse/projects/stellarium/refraction/builds/debug/src/stellarium > [Thread debugging using libthread_db enabled] > Using default graphics system specified at build time: raster > [New Thread 0xb7d70b70 (LWP 28066)] > ------------------------------------------------------- > [ This is Stellarium 0.10.6 - http://www.stellarium.org ] > [ Copyright (C) 2000-2010 Fabien Chereau et al ] > ------------------------------------------------------- > Writing log file to: "/home/mouse/.stellarium/log.txt" > File search paths: > 0 . "/home/mouse/.stellarium" > 1 . "." > Config file is: "/home/mouse/.stellarium/config.ini" > OpenGL supported version: "3.3.10665 Compatibility Profile Context" > Qt GL paint engine is: "OpenGL2" > QInotifyFileSystemWatcherEngine::addPaths: inotify_add_watch failed: > No such file or directory > [New Thread 0xb41a1b70 (LWP 28068)] > QFileSystemWatcher: failed to add paths: /home/mouse/.config/ibus/bus > [New Thread 0xb39a0b70 (LWP 28069)] > [New Thread 0xb319fb70 (LWP 28070)] > QGLShader::link: "Vertex shader(s) linked, fragment shader(s) linked. > " > QGLShader::link: "Vertex shader(s) linked, fragment shader(s) linked. > " > Cache directory is: "/home/mouse/.cache/stellarium/stellarium" > WARNING StelFileMgr::getLocaleDir() - could not determine locale > directory, returning "" > WARNING StelFileMgr::getLocaleDir() - could not determine locale > directory, returning "" > Sky language is "en" > WARNING StelFileMgr::getLocaleDir() - could not determine locale > directory, returning "" > Application language is "en" > Loading Solar System data ... > Loaded 38 / 38 planet orbits from "./data/ssystem.ini" > Loading star data ... > Star catalog: "./stars/default/stars_0_0v0_1.cat" ": mag_min: > 4294965296, mag_steps: 256, mag_range: 12800" > "Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013" > Star catalog: "./stars/default/stars_1_0v0_1.cat" ": mag_min: 6000, > mag_steps: 256, mag_range: 12800" > "Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999" > Star catalog: "./stars/default/stars_2_0v0_1.cat" ": mag_min: 7500, > mag_steps: 256, mag_range: 12800" > "Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416" > Star catalog: "./stars/default/stars_3_1v0_0.cat" ": mag_min: 9000, > mag_steps: 30, mag_range: 1500" > "Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064" > Finished loading star catalogue data, max_geodesic_level: 3 > navigation/preset_sky_time is a double - treating as jday: 2.45151e+06 > > Program received signal SIGSEGV, Segmentation fault. > 0x08107607 in StelNavigator::lookAtJ2000(Vector3<double> const&, > Vector3<double> const&) () > (gdb) bt > #0 0x08107607 in StelNavigator::lookAtJ2000(Vector3<double> const&, > Vector3<double> const&) () > #1 0x08101584 in StelMovementMgr::init() () > #2 0x0814e150 in StelCore::init() () > #3 0x08148869 in StelApp::init(QSettings*) () > #4 0x08155b51 in StelAppGraphicsWidget::init(QSettings*) () > #5 0x08278455 in StelMainGraphicsView::init(QSettings*) () > #6 0x08279975 in StelMainWindow::init(QSettings*) () > #7 0x0829ce7c in main () > (gdb) > > > On 3 June 2011 03:03, Fabien Chéreau <[email protected]> wrote: >> Dear all, >> the last days I had some time to continue working on atmosphere >> refraction using formulas and based on a branch coded by Georg and I >> think the code is now ready for merging. After merging this branch to >> trunk, atmospheric refraction will be automatically activated when >> atmosphere is activated. >> The refraction code was integrated deep into the projection code, >> allowing to apply the effect to everything, i.e. not only stars but >> also planets models etc.. This required deep changes in the core, >> including merging StelCore and StelNavigator classes in order to >> cleanly support non linear model view transformations (Matrix are not >> enough anymore). A lot of code has been broken but I repaired the >> plugins. In order to fix code break in your branches, you usually only >> have to get rid of any reference to StelNavigator. All the methods >> from this class are now accessible from StelCore instead. >> >> Please note that supporting refraction created some additional >> difficulties when using altazimutal reference frame (or converting >> from/to it): you now have to choose if you want to use the geometric >> altaz frame (i.e. the one without atmosphere) or the apparent one >> (after diffraction effect applied). This happens e.g. in >> StelCore::altAzToJ2000(..). The one to use is generally case >> dependent. If you don't define it, StelCore will use an automatic >> value, which is ON if atmosphere is activated, OFF otherwise. >> >> I am quite excited because I believe this is a major feature for >> Stellarium: it will improve astrometric precision (e.g. for telescope >> users), it is very educative and fun to see the effect when toggling >> atmosphere, and I don't know any astronomy program who can actually >> render an oval sunset/moon etc :) >> >> I am waiting for your feedbacks to merge! >> Cheers, >> Fabien >> >> ------------------------------------------------------------------------------ >> Simplify data backup and recovery for your virtual environment with vRanger. >> Installation's a snap, and flexible recovery options mean your data is safe, >> secure and there when you need it. Discover what all the cheering's about. >> Get your free trial download today. >> http://p.sf.net/sfu/quest-dev2dev2 >> _______________________________________________ >> Stellarium-pubdevel mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> > > ------------------------------------------------------------------------------ > Simplify data backup and recovery for your virtual environment with vRanger. > Installation's a snap, and flexible recovery options mean your data is safe, > secure and there when you need it. Discover what all the cheering's about. > Get your free trial download today. > http://p.sf.net/sfu/quest-dev2dev2 > _______________________________________________ > Stellarium-pubdevel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > ------------------------------------------------------------------------------ Simplify data backup and recovery for your virtual environment with vRanger. Installation's a snap, and flexible recovery options mean your data is safe, secure and there when you need it. Discover what all the cheering's about. Get your free trial download today. http://p.sf.net/sfu/quest-dev2dev2 _______________________________________________ Stellarium-pubdevel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel
