On Tuesday 28 October 2014 09:32:17 Dirk Hohndel wrote: > A typical 8 byte sample might look like this: > > struct sample { > unsigned char temp; // in F > unsigned int16_t depth; // in 1/16 ft > unsigned int16_t deco : 1; > unsigned int16_t tank_idx : 2; > unsigned int16_t marker : 1; > unsigned int16_t ascend_warn : 1; > unsigned int16_t compass : 9; > unsigned int16_t pressure; // in psi > unsigned char flags; > } > > I made this up - it's much simpler than some real structures actually are.
Yep, I get it. But without the packing, there's a 1-byte hole between temp and the depth, then one byte tail-padding at the end of the structure. -- Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org Software Architect - Intel Open Source Technology Center PGP/GPG: 0x6EF45358; fingerprint: E067 918B B660 DBD1 105C 966C 33F5 F005 6EF4 5358 _______________________________________________ subsurface mailing list subsurface@subsurface-divelog.org http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface