On Sat, Jan 21, 2017 at 11:52 PM, Dirk Hohndel <d...@hohndel.org> wrote:
> > On Jan 21, 2017, at 2:25 PM, Robert Helling <hell...@atdotde.de> wrote: > > Dirk, > > On 21 Jan 2017, at 23:21, Dirk Hohndel <d...@hohndel.org> wrote: > > Here's my plan for right now. Fix things so we go back to Kirigami 1. > > > remind me: Didn’t we run into some problems („bugs“) in Kirigami for which > by sticking with an old version we give up any hope of them ever being > fixed? Not that I tried too hard myself (and having no idea what the > differences between 1 and 2 are besides the numbers). > > > There are tons of bugs in Kirigami. As in TONS. That said, who believes > that any of them will get fixed in Kirigami 2? I see no indication of that. > > In the meantime, to explain the difference... it's a little more than just > the version number. Kirigami 2 is based on Components.2 instead of > Components. Which means that pretty much every single class that we have > used, every graphical element has changed. It's a complete API break. And > the documentation of what needs to get done to port things is "it's not > hard to port". Seriously. > I have yet to find anything that gives you even the faintest instructions. > > What I have figured out so far by looking at the crash logs is this: > - no more styles > - no more control object for buttons > - no more ScrollView > - opened turns into sheetOpen > - no more Action > - ComboBox is completely changed > - TableView appears gone > I spent about 15 hours on that and the result is an app that doesn't work. > It doesn't open the keyboard when you tap on an input field. None of the > ComboBoxes work. All of our model handling code is broken. It makes me want > to cry if I think how much time I have spent on this. > > To call this a complete disaster would be way too kind to the Kirigami > developers. I know that Marco and Sebastian used to be on this mailing list > (I doubt they still are, haven't heard from them in months), but given that > we were their poster child first application I feel completely abandoned > and kicked to the floor. > I'll meet kirigami developers in around two weeks on FOSDEM and I'll talk to them about that. Also, a blogpost on planetkde asking for help on kirigami could be another thing that helps, heck, I came to help subsurface after I see a blogpost about wanting to help to port away from GTK to Qt. Tomaz > > /D > > _______________________________________________ > subsurface mailing list > subsurface@subsurface-divelog.org > http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface > >
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