On Sun, Jul 30, 2017 at 8:02 PM, Lubomir I. Ivanov <neolit...@gmail.com>
wrote:

> On 30 July 2017 at 20:34, Miika Turkia <miika.tur...@gmail.com> wrote:
> > On Mon, Jul 17, 2017 at 1:44 PM, Lubomir I. Ivanov <neolit...@gmail.com>
> wrote:
> >> Here is some progress for the transition to QtLocation based map.
> >
> > Hello,
> >
> > according to my 2 minute testing, this look quite promising. I spotted
> > one bug when zooming. See following screencast of the issue (available
> > only for 2 days for download, then automatically deleted)
> >
> > https://expirebox.com/download/b21b9931be2478ee1557f7a217f90594.html
> >
> > At certain zoom level the locations jump a bit of the correct
> > position. The two location markers at south-west side of the island
> > jump to the shore of the bigger island on west, and Babylon and Blue
> > House sites end up being sand digging.
> >
>
> ha!
>
> to me it looks like on some of the zoom levels the tiles are wrong
> (i.e. dives jumping to the bigger island).
> sadly, it's out of my control as we don't have an API to magically fix
> this. the only thing we can do is report a bug...
> ...and perhaps start thinking about a google maps provider.
>
> tomaz, suggested a plugin for this, but it introduces more
> dependencies and third party code not maintained by Qt.
>

The plugin is just a fetcher for google map tiles.


>
> lubomir
> --
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