Tomeu, On Mon, Oct 11, 2010 at 1:40 PM, Tomeu Vizoso <to...@sugarlabs.org> wrote:
> On Sat, Oct 9, 2010 at 15:09, Walter Bender <walter.ben...@gmail.com> > wrote: > > On Sat, Oct 9, 2010 at 8:28 AM, Gabriel Eirea <gei...@gmail.com> wrote: > >> Well, we have the same problem at ceibaljam.org. > >> > >> The thing is, these games are being uploaded by 13-yr old kids. They > >> discovered how to package activities in two ways: > >> > >> 1) using Pippy's "export as .xo" function. They download games from > >> pygame.org and copy them at the right place in one of Pippy's > >> generated xo files. > >> > >> 2) using Flavio's flash wrapper > >> ( > http://ceibaljam.org/drupal/sites/default/files/JAMactivityFlash.activity.xo > ). > >> This simply requires putting swf files in a folder and zipping the xo > >> file. > >> > >> I think it is a very interesting result, but I agree it is difficult > >> to make them understand about licenses and such. We had to take down > >> many projects from ceibaljam.org because of this. I contacted them and > >> tried to explain the situation. > >> > >> ¿Anyone has any suggestion on how to proceed such that we don't > >> discourage them to hack further? > > > > Maybe we should encourage them to set up their own hosting site and in > > the process establish their own guidelines for what they consider > > publishable. Having to be personally responsible for establishing such > > guidelines will be a great opportunity for them to learn. (In my > > experience it is often the case that when the children are in the > > position of establishing the rules, they end up with a very > > conservative framework.) > > Sounds like a good idea, Google sites could work? > +1 Manu
_______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel