>
> Bernie,
>
> Appreciate your timely feedback and support. Thank you so much.
>
> I wish to give one final shot solving this issue, before shifting to the
> other bugs assigned to me. I spend last night thinking about the pointers
> provided by your kind self. I have tried to inculcate them in my update
> patch. Hope you are not offended by this action.
>
> In my updated patch, I have tried to reduce the delay by changing the first
> frame of the animation to its raw svg icon. Then, followed it up with
> rendering the pulsing icon animation. This has reduced the delay
> significantly - the time required to render the first frame is the time
> required to render a static svg image of the activity icon. It seems to me
> that this would be the minimum time required to start the animation. Hence,
> minimize the delay.
>
> Regards,
>
> Anurag
>
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