> > Bernie, > > Appreciate your timely feedback and support. Thank you so much. > > I wish to give one final shot solving this issue, before shifting to the > other bugs assigned to me. I spend last night thinking about the pointers > provided by your kind self. I have tried to inculcate them in my update > patch. Hope you are not offended by this action. > > In my updated patch, I have tried to reduce the delay by changing the first > frame of the animation to its raw svg icon. Then, followed it up with > rendering the pulsing icon animation. This has reduced the delay > significantly - the time required to render the first frame is the time > required to render a static svg image of the activity icon. It seems to me > that this would be the minimum time required to start the animation. Hence, > minimize the delay. > > Regards, > > Anurag >
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