Hi all, This kind of issues might (maybe ejabberd patch behaves like that) be fixed on server side, but it sounds too ugly..
On Tue, Jul 12, 2011 at 01:21:12PM -0000, Sugar Labs Bugs wrote: > #2963: Sugar telepathy code does not take into account presence status of > buddies > ------------------------------------------+--------------------------------- > Reporter: alsroot | Owner: > > Type: defect | Status: new > > Priority: Unspecified by Maintainer | Milestone: Unspecified by > Release Team > Component: sugar | Version: Git as of > bugdate > Severity: Unspecified | Keywords: > > Distribution: Unspecified | Status_field: Unconfirmed > > ------------------------------------------+--------------------------------- > Thats a regression from 0.88. > > Current code in 0.9x relies (looks like) only on roster to assume what > buddies is online. Thats sounds like reimplementing the wheel within > jabber protocol, since there is presence state of buddies for that case. > Even if it was done due to optimization reasons, it breaks workflow for > non-sugar buddies (though, this workflow is not well supported in sugar). > > In any case, 0.88 behaves more standard and do not show offline buddies in > F1 view. > > -- > Ticket URL: <http://bugs.sugarlabs.org/ticket/2963> > Sugar Labs <http://sugarlabs.org/> > Sugar Labs bug tracking system > -- Aleksey _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel