Dsd used Memorize and provided feedback about it. I think can be useful, because he was not involved in the design processs.
There are bugs too, and I am working on them, but here I copy the references to the UI: * The first little bit of confusion is what the 'play game' button is for <dsd_> i played the default game, and finished it now i want to play again, so i first went to click 'play game' maybe that was the wrong guess, but still, it is confusing that that button doesnt do anything that i can see at this point * <dsd_> playing a bit more, it seems odd that the choice of 4x4 / 5x5 is a combo, but the choice of demo game is a palette thats just a minor thing, but i cant (yet) see the reason for having those ui elements different * ok, it wasnt obvious to me that play and edit are a combo, especially with them right next to the activity icon which is not part of the combo * <dsd_> on the edit mode, it is a bit confusing that the add and update buttons dont look like buttons also, 'update' feels a bit like 'save' which sugar doesnt really have feels like instant-update would be more appropriate <gonzalo_> dsd_, this part has not changed and really i want try to keep the needed changes at minimum we already changed a lot * <dsd_> took me a little while to understand 'Set equal pairs' but i get it now but i'm wondering if something related to "identical" or "matched" would be better terminology than "equal" * <dsd_> also, i cant quite get my head around if that button and the "grouped game" icon at its right is done consistently with other parts of the sugar UI as a button that not only can be on or off, but also changing its icon at the same time so i'm left a bit uneasy as to whether i need to click on the icon to get the graphical representation it is showing, or if that is the one i already have it may be simpler if the icon did not change for example the grouped button could always show 1 1 2 2 but you'd know if you're grouped or not based on the surrounding highlight (toggle) or that might be worse. not sure * after editing the demo game and making my own the other collaborator's game doesnt update yet it shows that we are still collaborating together ah, it is very confused the collaborator has the old game (with 16 tiles) and the other laptop has the modified game (with 4 tiles) if i click the tile in row 1, column 2, the equivalent row 1 column 2 tile turns over on the other laptop as well but the tile contents are totally different (since the games are different) Regards Gonzalo
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