Could this be fixed in SugarGames in future? (Not an invitation to discuss deprecation in favour of alternate technologies; clearly it is in use, why can't we fix it?)
On Fri, Sep 27, 2013 at 04:07:11AM -0300, Alan Jhonn Aguiar Schwyn wrote: > There are not problem with call "pygame.init" all times that you want (see the > documentation). > The problem is call outside of self._pygamecanvas.run_pygame function. > It's one thing of SugarGames. > > ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ > Date: Fri, 27 Sep 2013 09:03:25 +0200 > Subject: Re: [Sugar-devel] PyGame can be run only once assertion error > From: laurent.bern...@gmail.com > To: alan...@hotmail.com > CC: sugar-devel@lists.sugarlabs.org > > Thank you very much. > > In fact I had already solved the problem and commited when I read your message > : my idea was the same than yours, but I've done it with a "lazy > initialisation", thanks to a flag self._initialized (boolean). > > Thanks :) > > > 2013/9/26 Alan Jhonn Aguiar Schwyn <alan...@hotmail.com> > > A patch worth more than 1000 words.. > > In the patch I show "the idea" behind the problem. You can move all code > that not needs pygame to the __init__ of the Game class. > > > ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ > From: alan...@hotmail.com > To: laurent.bern...@gmail.com; sugar-devel@lists.sugarlabs.org > Date: Thu, 26 Sep 2013 15:01:13 -0300 > Subject: Re: [Sugar-devel] PyGame can be run only once assertion error > > You can't call pygame.init in the game creation, > not worry if you put all code on self._act.show_menu > > > ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ > Date: Thu, 26 Sep 2013 17:01:04 +0000 > From: laurent.bern...@gmail.com > To: sugar-devel@lists.sugarlabs.org > Subject: [Sugar-devel] PyGame can be run only once assertion error > > Hello, everyone, > > In my project HitTheBalls, which I've just commited the last > modifications, > I have a bug I that I don't manage to solve. > > If I launch the game without sugar, however, it runs fine. > Also I modified the activity.py in order to fit my main_game module > modifications. Maybe that the reason why I have this behaviour (the > activity log is not very verbose in my case). > > So how can I solve the problem ? > > This is the activity log : > > ________________________________________________________ > 1380214070.631923 WARNING root: No Gtk.AccelGroup in the top level window. > Traceback (most recent call last): > File "/home/broot/sugar-build/activities/HitTheBalls.activity/sugargame/ > canvas.py", line 40, in _run_pygame_cb > assert pygame.display.get_surface() is None, "PygameCanvas.run_pygame > can only be called once." > AssertionError: PygameCanvas.run_pygame can only be called once. > 1380214073.021442 WARNING root: No Gtk.AccelGroup in the top level window. > Exited with status 0, pid 9045 data (None, <open file '<fdopen>', mode 'w' > at 0x1a299c0>, dbus.ByteArray('e2c07f313236150806506c5508b5a987bf6d2b4d', > variant_level=1)) > _________________________________________________________________ > > Regards > > _______________________________________________ Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/ > sugar-devel > > _______________________________________________ Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/ > sugar-devel > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel > > > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel -- James Cameron http://quozl.linux.org.au/ _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel