On Fri, 2014-05-23 at 13:27 -0005, Sebastian Silva wrote: > Thans for the archeology Bernie! > > > I agree that perhaps happy/sad isn't the proper metaphor. I remember > having a similar WindowMaker dockapp, that would show the face from > Doom's guy for the same purpose. Not very informative, but fun. > > > Now, about this implementation, as i remember, once the palette is > open, proper cpu/mem graphs appear. Perhaps we can come up with a less > emotionally loaded metaphor. > Or omit the metaphor as far as possible, and see if we can present the data collected by the Dextrose method in a non-intrusive way. My suggestion would be like [1], but probably without any words.
This (edited) image generated by conky with ${cpugraph cpu1} $membar Regards, Iain [1] http://www.zimagez.com/zimage/membarcpugraph5.php > > I would disagree that user's shouldn't need to know this data, in fact > with such a constrained machine as XO it is pretty useful feedback and > as I remember it was part of the original Sugar design (it was not in > the frame, but in the home view's relative area of use for each active > icon). > > > Regards, > Sebastian > > El vie, 23 de may 2014 a las 6:08 AM, Walter Bender > <walter.ben...@gmail.com> escribió: > > +1 to something like conky, which is real information instead of > > pretending to give the kids information. if you want smiley faces, > > they should have real data behind them. > > > > > > regards. > > > > > > -walter > > > > > > On Fri, May 23, 2014 at 5:16 AM, Iain Brown Douglas > > <i...@browndouglas.plus.com> wrote: > > On Thu, 2014-05-22 at 22:34 -0005, Sebastian Silva wrote: > > > Hi, > > > I remember Sugar as deployed in Dextrose 1 had a signature > > happy/sad > > > laptop icon and both memory / cpu load indicators. > > > > > > > > > I am dogfooding Sugar again on a memory constrained laptop > > and am in > > > need of a memory monitor, and this would be lovely. > > > > > > > > > Is that code alive? Maybe it was a good idea to have by > > default. > > > > > > > I remember testing that on a low resource machine and the > > avatar lagged > > the events, and was not educational. > > > > I felt that the ability to embed a couple of elements from > > conky [1] in > > the frame would be superior. I have found conky to be > > understood by very > > young testers. > > > > Regards, > > Iain > > > > [1] http://conky.sourceforge.net/ > > > > > > Regards, > > > Sebastian > > > _______________________________________________ > > > Sugar-devel mailing list > > > Sugar-devel@lists.sugarlabs.org > > > http://lists.sugarlabs.org/listinfo/sugar-devel > > > > > > _______________________________________________ > > Sugar-devel mailing list > > Sugar-devel@lists.sugarlabs.org > > http://lists.sugarlabs.org/listinfo/sugar-devel > > > > > > > > > > > > -- > > Walter Bender > > Sugar Labs > > http://www.sugarlabs.org > > _______________________________________________ Sugar-devel mailing list Sugar-devel@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/sugar-devel