Thanks for sharing your proposal Sumit, some comments; The image you've shared of Nim Game shows the help button being clicked, if that's the case then the help dialog can be improved on for sure, but it'll be better to show the image without the button being clicked as the presence of the button does give one an idea of its function.
For Goat, Cabbage and Wolf, it'll be nice to include what sorta difficulty levels you plan to implement, as it's not exactly clear what that entails. There's a typo in the second line of the number guessing game, it'll also be nice to include how the computer would figure out your guess as an implementation detail. In your timeline, *"Integrate customizable settings to permit playersto adjust game parameters and further Implement difficulty settings to adapt the AI's strategy." * you've mentioned the use of AI for the very first time, is this on purpose? Hope this helps! -- Ibiam Chihurumnaya ibiamchihurumn...@gmail.com On Mon, Apr 1, 2024 at 3:15 PM Sumit Soni <sonisumit7...@gmail.com> wrote: > Dear Mentors, > > I'm reaching out to request feedback on my GSoC'24 proposal for the project > "Developing 8 Maths Games for Sugar." > > I'm eager to contribute and would greatly appreciate any reviews, > suggestions, or modifications you might have to strengthen my proposal. > > Thank you for your time and consideration. > > Sincerely, > > Sumit Soni > > _______________________________________________ > Sugar-devel mailing list > Sugar-devel@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/sugar-devel >
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